@Krayzikk Since I am quite a fan of swarm weaponry, I would like to see a way to summon all those impressive number of funnels and still not being overpower, is it possible to make it like: The character only shown a slightest sign of NT ability, his psycho-wave is yet in control, that his attack are far less effective than any developed NTs. The aiming and the coordination will be just bad, making the impressive attack just [b]looks[/b] impressive, sometimes it may hit some newbies or unprotected ships... but anyone who knows how to dodges at all will be ashamed if this kind of attack lands. Only when he reduce the active funnels below ten, and concentrate at aiming (not quite able to control the MS effectively) he can make some more threatening strikes. Sure he will become more developed as everyone picking up their new upgrades, maybe there are some other ways to drive him over his normal limit, I will just leave it to the plots (GM-side), with or without side effects, though I am always happy to suggesting possibility. Also, do you accept Otokonoko characters? That meant a feminine boy who dresses and looks like a cute girl in most aspects.