Okay, the top tier abilities thus far are Entomb: Command the earth to rise up to swallow your enemies. Prerequisite: Geomancy Elemental Requirement: 30 Earth. Hurricane: Change weather patterns to create a full blown hurricane. The eye is formed at a targeted area, but the Monk has no control over the storm after creation. Prerequisite: Thunder Storm Elemental Requirement: 30 Air. Fusion:Starts a non-sustainable fusion reaction, devastating large patches of the battlefield. Prerequisite: Vaporize Elemental Requirement: 25 Sun Still need one for Void, Water and Fire. There are also balanced element abilities that require both in full equal measures, but I decided to make them not as powerful because characters using both elements have more versatility.