I am interested. Questions though! 1. Will we follow a set magical system based on the games? Morrowind and Oblivion had the most magical flexibility, but some of the magic effects, such as charm, are really OP. Skyrim's system was bland, but more balanced. 2. How many disciplines are we limited to (a.k.a skills including schools of magic)? 3. Do you have an overarching plot for this?