[b]Trait Advancement:[/b] --Investigator (Sharp Rank 2): Knowing your enemy is important. Hopefully being able to read his opponents will help Zayn in the hundreds of battles to come. [b]New Trait:[/b] --Slippery: Zayn was lucky to survive his first real combat after joining the Blades. Realizing that no one’s luck holds forever, Zayn is taking advantage of the Queens’ resources to learn a valuble lesson: how not to get hit. [b]Unique Advancement: [/b] --Perfidious Pathos: The mind is the most powerful weapon at Zayn’s disposal, and the telepath is taking steps to sharpen it. He is now able to more aggressively project emotions on to others in combat, and can more easily suppress the emotional feedback such an attack would cause him.. [b]New Unique:[/b] --Hostile Fauna: Animals are fueled by emotion and instinct. As a budding empath, Zayn is quickly discovering the uses his powers could have on such creatures. He is able to manipulate animals to perform actions. The effect is subtle: convincing a rabbit to attack a wolf is hard; convincing a wolf that your enemy looks delicious is less so. If Zayn spends significant time with an animal, the bonds he forms can be made deeper and more profound, granting him more control over the beast in question. [b]Achievements:[/b] --Combat Negotiator: This character has a way with words, and enemies are more likely to listen to pleas for mercy or to stand down. (Minor bonus to convincing enemy NPC's to do as you wish.) --That's Mine!: Mission important objectives, or just straight up notable and/or powerful items, just seem to fall into this character's lap. (Minor bonus to finding and acquiring items. Enemies also have a subtle tendency to lose theirs around this character