[center] Appearance: [img=http://fc02.deviantart.net/fs70/f/2013/030/c/7/at_nameless_by_bluegayfish-d5t6irh.jpg] [/center] --- [center] [b] All play and no work makes Klaus a witty boy[/b] [/center] --- [center]6'1 | hair all white | green eyes [/center] Name: Klaus Age: 18 Personality: On the surface Klaus comes off as a charismatic and whimsically aloof bard whose attention belongs chiefly to the purist of reckless merriment. The youth enjoys nothing more than going out a pub (or bar), throwing back a few drinks and playing his music. A night were he passes out or causes an uproar begin particularly fun. Always looking for more compatriots to party with and as he is the proverbial life of the party, its never a difficult search. Hedonistic in some ways, but his charming ways always seem to somehow redeem his actions. Underneath that Klaus is a lot more calculating and sharp witted when put into a less leisurely situation. Often working as tactician, the bard most quickly assess situations and devise battle plans. Coming off more straight forward during battle than his usual impish self. Not bound by knightly honor, he is not above employing underhanded tactics, which are actually a forte of his. To the rare person he deems "fun" Klaus can be quite the loyal friend, if a bit defensive at times. Always there to back them up, listen to their wows or party with them (the last one in particular). As a loyal friend nothing but supportive.To those who hurt his friends, Klaus can be down right cruel to. He plots there elaborate ways to get back at them while making a fool of them. Weapon: [url=https://img1.etsystatic.com/033/0/8929017/il_570xN.617867897_owiw.jpg]Amargein[/url] is pendant worn around Klaus' neck which he uses to summon forth any manner of musical instruments, for a bard this comes in very handy. Klaus puts his very heart and soul into his music to such a level that the melodies he creates can have a profound effects on listeners. His songs can empower his comrades or debilitate enemies. Amargein other defining ability is that it allows Klaus' songs to effect only a single person for a much stronger effect. As a last ditch safety measure the bard also carries a pair of [url=http://www.szco.com/catalog/images/products/HISTORICAL/211166.jpg]daggers[/url] thought truth be told he isn't the most proficient in wielding them. Abilities: As bard, Klaus' music is an extension of his soul and will, which allows it to have a real effect. While playing and for a few minutes afterward allies may feel empowered or his enemies weakened depending on the song played (a person may never be under the effect of more than 2 songs at a time though). Enemies may try and resist his powers but, the longer they continue listening the harder it is to do so. While Klaus can merely sing, while playing a song with an instrument its area of effect is increased Songs [indent]Valor Minuet: An invigorating song used to increase the physical strength.[/indent] [indent]Battlefield Elegy: a melancholic song which causes the slow status effect.[/indent] [indent]Mystical Carol: A song used to increase magical resistance.[/indent] Acrobatics: as Klaus is far from a front line warrior he adapted many evasive maneuvers as the show must go on and dead minstrel wouldn't be of much help. During combat Klaus utilizes leaps and aerial dodges to bide time for his allies to come and bail him out, all this with out dropping a beat. Soul voice:Those under the effect of Klaus music share a temporary link with him. In combat Klaus will usually use this to speak telepathically to teammates, relaying orders or asking for cover. As people can resist Klaus' prying, in the heat of battle, the best the bard can mange against an enemy is an occasionally taunt or a rare glimpse into an opponents mind. Destiny’s Oath: Banshee's wail. In desperation the bard lets out a series of eerie high pitch wail. The sheer force of the bards voice instantly breaks all glass and items susceptible to the strong vibrations. To the unfortunate souls who hear Klaus the experience has been described as lava begin pored in you skull as it is cracked open. The mere act of standing becomes daunting task as the sound scramble your mind and thought patterns. It is not uncommon to see weaker or battered warriors to fall to the ground unconscious, blood coming out of their nose and ears. Even after stopping most people are left extremely disoriented with their motor functions and mental capacities compromised. Trinity Limit: none so far. Sample Post: The boy could feel the sunlight baring down at him and knew that while the world was saying get up you lazy vagabond, his body could not comply with the request at the moment. Klaus could not remember what had happened the previous night, he merely assumed that in his debauchery he had passed out and been thrown out by the pub's owner. An all to familiar string of events which always made waking up the next morning a struggle. After a minute or so, He stretched his limbs before finally deciding to sit up right and open his eyes. To his surprise he awoke to what seemed to be a different city. While even this was not completely outside the realm of what Klaus considered a fun time, the well traveled bard rarely found himself in an unfamiliar town. As he had awoken outside in an alley rather than in a jail, he couldn't of done anything to disruptive or so he thought. "Well a new town with a whole new set of inns and pubs to get thrown out of. If I'm lucky I may even wake up in a bed tomorrow. But what to do while I bide my time" Klaus got up and started to frantically search his pockets in hopes that in his drunken stupor he had manged to scavenge together some money for the mornings meal. Alas he had no such luck. In fact not only did he have no money, the lyre he vaguely remembered playing the previous night was also missing. The only things left in his possession, other than his clothes were the set of daggers he kept and a pendant which he he found in his pocket. The pendant was rather nice, for a second Klaus contemplated pawning it but as he rather liked it and decided against it. As he put the necklace on, the bard mind could only think of how if he had any sort of instrument he would be able to make some sort of coin by panhandling. With a deep sigh he gave a final look around the small area he had awoken in. Miraculously he found a pan flute which hadn't been there the last time he looked. As he was still slightly groggy Klaus assumed he must of somehow missed its presence and wasn't going to look a gift horse in the mouth. A pan flute was not the most ideal instrument but he would be able to make due. With that spoony bard left the alley, playing the pan flute as he wandered around in search of a place he could draw in a good crowd.