[quote=Iarumas] Thing is though, I dont know if the stat costs for the units are right or if im missing something [/quote] Your listed costs are accurate, and extremely easy to verify since you've handily noted the costs of each modification right there in the list. The only one I'm not sure of is the peasant flagellants: I don't know if the peasant thing reduces the cost of the flagellant thing by 50% as well. If it does, your cost total for that is correct at 9 RP; if not then they cost 2 RP each unit instead of 1.5 RP each so you'd have to bump up the total cost count of those six units to 12 RP. Either way, you've currently spent only 193 RP with the setup you have now. Plenty of room for additions if you happen to want them.