Hidden 10 yrs ago Post by QT
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Please do not enter the Chatzy room until your character has been accepted. Thank you. If u have any questions you are welcome to submit them here in the OOC.

@RoranHawkins and User: Later tonight I will speak with our GM wether we are acceptin any more people. The RP is at a point that it would be unconventional to let anyone in right now. I will speak to them and get back to y'all here in the OOC.
Hidden 10 yrs ago Post by Atomyk
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QT said @RoranHawkins and User: Later tonight I will speak with our GM wether we are acceptin any more people. The RP is at a point that it would be unconventional to let anyone in right now. I will speak to them and get back to y'all here in the OOC.

Just as a suggestion, they could start in Outpost as if they've always been members there, just previously in the background. If you guys are okay with this then I'll PM them a bit about Outpost.

@Roran Hawkins specifically: Aside from the above issue, I think your character is a good fit and I like your sheet. One little thing, your character's name changes from Alex to Robin in the Personality/Bio section.
Hidden 10 yrs ago Post by Roran Hawkins
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I suck at names and it seems that carries over into my CS. That aside, I couldn't decide between Alex and Robin, so I probably messed it all up. I'll fix it. I'll add that I don't mind waiting untill it's more favourable for the plot to have my character arrive.
Hidden 10 yrs ago Post by TheDoctor
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I'm going to be delayed in making my opening post, should be able to write it tomorrow.
Hidden 10 yrs ago Post by QT
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TheDoctor said
I'm going to be delayed in making my opening post, should be able to write it tomorrow.


Has your character been accepted?
Hidden 10 yrs ago Post by Atomyk
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QT said
Has your character been accepted?

Yes, you accepted them last page.

Roran Hawkins said
I suck at names and it seems that carries over into my CS. That aside, I couldn't decide between Alex and Robin, so I probably messed it all up. I'll fix it. I'll add that I don't mind waiting untill it's more favourable for the plot to have my character arrive.

I'm gonna give the go-ahead to join Outpost, if you want. It's one of the survivor camps we have and your character would have to have been there for at least a few weeks.

User said
done

You didn't actually remove the military background stuff. Just remove the connection to the military (and preferably tone down his skills as a sharpshooter).
Hidden 10 yrs ago Post by TheDoctor
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QT said
Has your character been accepted?


Yeah didn't you accept them?
Hidden 10 yrs ago Post by QT
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TheDoctor said
Yeah didn't you accept them?


Lol, u right. Thought u were sumone else for sum reason.
Hidden 10 yrs ago Post by Roran Hawkins
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Atomyk said
I'm gonna give the go-ahead to join Outpost, if you want. It's one of the survivor camps we have and your character would have to have been there for at least a few weeks.


Allright. I'd rather start out as a new arrival though, but this'll do just fine. I just want to add here that I don't want to have my character stay with a large group of people for too long, since that'd be a bit obstructive for what I'm planning for him. But that could also be achieved with a group of people inside the community, so I can adapt either way. I assume that Alex will be just off of probation in the Outpost then? Is there anything else I should know or can I decide what he's doing there as a job etc myself?

Can someone also give a real quick summary of past events my character should've heard about or currently going on? I've read the event log thing you made, which is moghty handy, but it's hard to keep track of the different characters and what's going on where. I simply do not have the time to read the entire IC either.
Hidden 10 yrs ago Post by Atomyk
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Roran Hawkins said Allright. I'd rather start out as a new arrival though, but this'll do just fine. I just want to add here that I don't want to have my character stay with a large group of people for too long, since that'd be a bit obstructive for what I'm planning for him. But that could also be achieved with a group of people inside the community, so I can adapt either way.

What exactly do you plan for Alex? If you want to keep it a secret you can PM me and we can work out where to put him. He doesn't necessarily have to join Outpost, it was just an idea that I thought could work smoothly. If you're worried about Alex sticking with Outpost for too long it won't be long before the plot moves to a point where Alex would have a possible good excuse to leave.

Roran Hawkins said I assume that Alex will be just off of probation in the Outpost then? Is there anything else I should know or can I decide what he's doing there as a job etc myself?Can someone also give a real quick summary of past events my character should've heard about or currently going on? I've read the event log thing you made, which is moghty handy, but it's hard to keep track of the different characters and what's going on where. I simply do not have the time to read the entire IC either.

Don't worry, we don't expect anyone to read the IC, haha. The summary is an attempt to help people become familiar with what's been happening but I admit it's not the best solution.

Anyway, some info about Outpost: It was a community that started out in the forest as it`s out of the way out there and the nearby marshland slows down a lot of the surrounding walkers (everyone in outpost tends to call them biters). Myriah was once the town`s only leader and people liked her because she's, well, very likeable. The walls were built about three or so months ago and Outpost started separating people into groups based on their jobs in the community. The important ones are largely the wall group (people who stand guard on the wall), the scouting group (the group who looks for supplies and new members) and the builders (the group dealing with the community`s expansion).

Around a month ago (Around the time Alex would have joined), there was a mutiny and an attempt on Myriah`s life. A man named Reggie thwarted this mutiny and has become a respected member of the community since then. Myriah stepped down as leader after this and appointed a council of people to lead instead. Reggie also became the leader of the scouts. This is also when Outpost started its probation plan, where potential new members are forced to wait before they can join the community.

Recently, a deaf boy named Elliot was put on the wall by Myriah as he wanted an important job but couldn't be in the scouts. A man got angry that someone deaf was on the wall so Myriah has asked more people to learn sign language to help Elliot. This has led to Myriah implementing language classes in French and ASL and has given her the idea to start up a school for Outpost's citizens. In addition to this, Reggie`s scouts have learned that a horde of walkers will soon pass through and expanding the wall (something the community needs as it is becoming overcrowded) has been put on hold to focus on training more scouts so Outpost will have a proper fighting force.

During the latest scouting mission, Reggie's group came in contact with a gang living within the New Orleans Museum of Art. Reggie's group survived the encounter but out of fear of the gang retaliating, Reggie is hurriedly training new people into his group to take on the gang, though he hasn't informed Myriah or Outpost's council of this.

So, Alex would be familiar with people in the council at the very least. As for a job, that's entirely up to you.
Hidden 10 yrs ago Post by Roran Hawkins
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Another question; The people listed in the 'Outpost' info slider, are those all NPC's? What might do I have over them as in, killing them, letting them suffer injuries, ...? I'm just going to take it easy with my first post since I don't want to blow it, but this might be handy for later. (much later actually)

I'll just have my character return from a scouting mission with some NPC scouts listed. Just spam me if I did anything wrong. Also spam me if it's not normal for my character to be a scout.
Hidden 10 yrs ago Post by Atomyk
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Roran Hawkins said
Another question; The people listed in the 'Outpost' info slider, are those all NPC's? What might do I have over them as in, killing them, letting them suffer injuries, ...? I'm just going to take it easy with my first post since I don't want to blow it, but this might be handy for later. (much later actually)I'll just have my character return from a scouting mission with some NPC scouts listed. Just spam me if I did anything wrong. Also spam me if it's not normal for my character to be a scout.

That's actually a really good question. The characters under the location names are just every character at that location, both PCs and NPCs alike. I'll start marking down PCs and important NPCs with *s by their names in that slider.

As for what control you have over them, if they don't have a * then you have full control over them if you need them for a specific reason, just don't start getting them killed off rapidly. They have minor blurbs about them in the NPC info post but most of them are rather blank so don't worry about making them OOC.
Hidden 10 yrs ago Post by Roran Hawkins
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So if anyone in the outpost would be willing to begin an interaction with my character that'd be appreciated :D Otherwise I'll just keep myself busy talking to NPC's or sneaking up to PC's >:)
Hidden 10 yrs ago Post by SheriffLlama
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You can go ahead and approach Sylar if you want(you can find him in Atom's Info Post on the first page). I'd come up to you, but Sylar isn't the kind of guy that... socializes willingly.
Hidden 10 yrs ago Post by Roran Hawkins
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There you go!
Hidden 10 yrs ago Post by Damo021
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I'll be posting shortly, Was meant to get one up last night but was really tired. :)
Hidden 10 yrs ago Post by Antagonist
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Appearance :
Name : Nelson Jenkins
Age : 22
Skill : Decent at hand to hand combat and breaking into houses and other buildings.
Weapon (up three): A crowbar and a pistol.
Personality : Nelson is a generally nice individual who enjoys meeting new people, though this is normally just a front he uses to disguise his pain at watching his family die at the hands of the walkers. He isn't the type to use violence unless the person is going to use combat against him. He's friendly and will sometimes go out of his way to help people. Nelson isn't the type to run away from a fight though, and he will stand up for what he believes in if the situations calls for it.
Brief Bio : Nelson was born in New Orleans to a middle class family. He had a brother and no sisters. School was a breeze for him and graduated with average results. Before the outbreak, he was unemployed and still living with his parents. On the day of the outbreak, he had to watch in horror as the walkers broke into his home and devoured his parents. Nelson's brother was with him upstairs and they both jumped out of their bedroom window and onto the garage roof, but Nelson's brother slipped off and fell into the clutches of the infected. Nelson managed to get away and wandered around the surrounding area, looking for safety and somewhere new to stay every night.
Hidden 10 yrs ago Post by Atomyk
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Antagonist said

Well, I think it's fine, so I'll go ahead and accept it.

Now in terms of where your character can start out, it's really up to you. There's three main groups of characters at the moment: Haywood, Outpost, and The Pub (which despite the name is a hotel). There's also a fourth group at the moment but they're a bit full right now. Of course, you can always start off alone and later meet up with whomever.
Hidden 10 yrs ago Post by Rithas
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(But You should totally go to outpost Cause reasons)....Oh, hello there!
Hidden 10 yrs ago Post by Antagonist
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Sure, I'll join the outpost. If you explain what it is to me over PM :)
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