Quests are the name of the game today, I've got three of them planned which each Gm can take. If you've got others, and think you can handle it, feel free to add more. I know you wanted to do something with Lyn involving Tyrael which why the little tyke is sporting a dagger, instead a spear her mother held around her age. As for the developement stuff, pm away.
The first mission is mine:
Rurik: Seems the Gods have seen it fit to have a Roc roost on Leaper’s Plateau since his recent departure and now the blasted thing saw fit to take his goods, cart and all, right up back to her nest! And now, Rurik needs help in retrieving it before he can continue onto the college as well as lose what precious goods he has in stock. Goal- Steal the cart back and defeat Roc, if needed…
Second is Rtron's due to I figured Chessy's involvement:
Eania elective: strange mages are running a rampaging all over the Eania countryside and destroying local farmlands. Depending on PC group size. Goal-Save the citizens and defeat the mages in Symphony.
Third would likely be yours as it sounds like something Kudd's followers might do:
Djarkel elective: many supply wagons going to Sanguine from Hysteria have disappeared without a trace along the way. However a few merchants, beaten and bruised, had managed to escape after surviving the ordeal. They claim it’s the work of demons and now Djarkel’s about to send another caravan through, but this time with College mages escorting them! Goal-Protect as many as the merchant as possible and find any details on the ones behind this.
That's all the missions I had planned, so by all means, if you can handle it then add more. Also, any details on that vial might be nice as Khan's very, very wary of the damn thing.