I think the more the merrier. :3 I just hope the posting doesn't get too too crazy, cause I can post like once or twice a day.
Yuuji said
Y-Yuuji with Tyrant-san.
Except she believes basics should be applied.
There are also two words that are really important in Yuuji's eyes.
Player Intuition.
To avoid this being turned into a number/stat/power grinding role play (which isn't really what Ike-san wanted, Ike-san wanted something that revolved more around character development and context growth wise), Yuuji believes flat numbers should be left out completely. Player intuition is important. It dictates maturity, oversight, and a general willingness to put aside petty things such as personal pride for a greater cause. Yuuji feels with numbers involved, focus shifts away from role playing and players get their creativity gimped, not to mention lazy with their words.
By basics, Yuuji means this:
Fire is weak against water, so if your character is a Fire Mage that gets hit by water magic, you should obviously receive a greater amount of damage than your average Joe. Role play it out. Numbers don't have to be there necessarily. Elemental weaknesses and their general rule of thumb should be kept in mind and considered without them having to be forced down your throats with numbers.
If a target is wearing armor they obviously take less damage. Y-Yuuji is sure the capable role players here all know that. Again, numbers aren't necessary. Be mature about it. Basic physics, chemistry, knowledge. Fighting against armored knights and you're a(n) Thief/Assassin?
-Fall back and gracefully call for the aid of party members.
-If you're alone you can just run. They'll get exhausted chasing you.
-Go for the spots between the armor, trip them, do some basic actions. You don't need to be over dependent on skills.
-Hinder their movements and act as annoying disruptions for your capable front/back line mages or warriors.
OR if applicable
-Surround them with fire and smoke them out of their thick and heavy armor. Players still feel pain/heat. NPC as well. Unless they're possessed armor mobs/undead/some other heat/pain resistant creature.
This is role playing and Ike-san has given us a vast variety of freedoms. We get to be creative~
Even characters with high levels can't fight the terrors of gravity. While this is a video game like Silver-san mentioned, this isn't any regular video game, it's a VRMMORPG. All players are able to
DragonBeastMode said
Ike is Lyon accepted I pmed about what I would do to bring my char opish ways down xD
DragonBeastMode said
What would you suggest Ryu and nothing to outrageous he's still a tank class so cant go from opish to weak. xD.
Ike said
Made first post, finally gonna look over and add a few characters to the roster. If your CS is in the first post you have authority to make your IC posts. If not, please wait and possibly you'll be added onto the list later. Also, if anyone can find a sexy picture of something to put in the first post (because I'm a scrub that couldn't find one) I would appreciate it, because it looks ugly and that makes me sad.
Silver Fox said
Anyways <.< since everyone's doing it, and it doesn't mean I'll change anything since I don't really want to give Ike extra work, Ryu can you look over mine? Yes there's typos but spare me because I blame the works of a iPhone >.<
Ryu said
I HAVE BEEN WAITING FOR THIS MOMENT SO LONGIn a bit~
Silver Fox said
A true tank actually doesn't have too much attack power or speed. They focus on defense and provoking. Which is why they usually have abilities to bring in hate or buff up defense.
Silver Fox said
Tales of Vesperia: Ya know Estelle, I'd really appreciate it if... You heal faster!!!
Pyromania99 said
Yea, my character is pretty defensive so it's a pretty decent base for tanks IMO. Maybe minus the heal.Yea, I recently ran through Xillia with a friend. I found the Elize AI subpar so played her myself. . . Leia link. . . Megaheal op.