Okay, I've added a new twist to the game, well more like plot-pointers. I intentionally left blanks on the Initial IC to help stir the plot. Phase 1 Mysteries: -----> 1) Who’s the victim?; -----> 2) How was she murdered?; -----> 3) Where was she murdered? Events are posted if one or multiple conditions are achieved: -----> 1) Revealed a lie; -----> 2) Player generated Key-Points; -----> 3) Mysteries Answered Sufficiently Interjection and Intervention by the GM: -----> 1) Player/Character Drop; -----> 2) Breaking Rules & Regulation; This will be updated accordingly.