[center][img=http://s28.postimg.org/e2o846xtp/HTBM_title.jpg][/center] It's the year 2873. Most of the Earth has become uninhabitable. Survivors of the Disaster grouped together and began to colonize again. One group began to colonize in a few blocks of a burnt city. Humanity knew it was in trouble, it's population having shrunk so much. Scientists began to work on a way to help repopulate. In one word, cloning. But the project failed, the clones not being able to even take human form. The failed experiments were cast down in the Maze. The Maze is a series of tunnels and sewers, built long ago, that intertwine underneath the city. Whilst the Maze contains the systems controlling the cities power and water, the systems are barely used and just left running. But on August 24th, everything stopped. No power, means no lights. The lights are the only thing keeping the unknown creatures on the surface away, the creatures you can make out at the edge of the light. They haven't noticed the city is without power, but they will soon. Without an actual Army, "Volunteers" will be sent down into the Maze to reactivate the systems. There are claims that if you are in the top layer, you can hear the sound of scuffling, and the sound of screeching. Will you make the descent to save your home? --- Character Sheet: Name: Age (17-40) : Appearance: Height: Weight: Personality (Can chose to develop it throughout the roleplay) : Weapons (1 gun OR 2 melee weapons [One small/One Large]) : Special Talent (Pick one from list, or create one [must be approved]) : Extra Tool (Pick One): Reason for Volunteering: History: Extra (Optional) : --- [hider= Weapons] Gun Choices: -AMMO IS LIMITED UNLESS FOUND- Handgun (x12) Revolver (x8) Shotgun (x3) Rifle (x4) Melee Weapon: -CAN BREAK IF USED IMPROPERLY- Knife (s) Shank (s) Cleaver (s) Hatchet (s) Machete (L) Pipe (L) Fire Axe (L) Wrench (L) *Can suggest more[/hider] [hider=Special Talents and Extra Tools] Special Talents: -ONLY GET ONE- Lockpicking - [i]Allows for the entering of previously inaccessible places[/i] Sneak - [i]Allows for the avoidance or escaping of situations[/i] Brute Force - [i]Allows for the moving of heavy objects, breaking of object, etc[/i] Medical Training - [i]Allows for the treatment of wounds on oneself or others[/i] Welding - [i]Allows for the maintenance of some weapons and the barricading of areas[/i] Pack Mule - [i]Allows you to take one more small melee weapon or a second tool.[/i] Enhanced Sight - [i]Allows you to spot things or enemies easier[/i] Enhanced Hearing - [i]Allows you to hear things or enemies easier[/i] Saving Throw - [i]Allows you one save from a normally fatal situation, the LD shiv offers a second save[/i] Pyro - [i]Allows for more effective use of flame-related things, excluding the blow torch[/i] Carpenter - [i]Allows for the repair of some weapons, and the barricading of some areas[/i] Trapper - [i]Allows for the creation of traps, and use of constructed or premade traps[/i] *Can suggest more Extra Tool : -IF INVOLVED WITH SPECIAL TALENT, CANNOT USE WITHOUT SAID TALENT- Blowtorch [Welder] Medkit [Medical Training] Bandages Lockpicks (x30) [Lockpicking] Flashlight (x2) Bookbag Hiker's backpack [Pack Mule] Last-Defense Shiv [Saving Throw] Kindling Kerosene and Matches [Pyro] Hammer and Nails (x25) Saw [Carpenter] Ammo (any type doubled) Spare Change Can of Food and Can Opener Molotov and One Match Matchbook Screwdriver Flare (x3) Blanket Gas Mask Bear Trap (x3) Trip Wire (x4) and Pipebombs (x4) [Trapper] *Can suggest more [/hider] --- Rules: -Your character sheet must be accepted before you post. -No spamming -No Godmodding -If you have questions/concerns please message me! -No one-hits, on players or enemies. If this becomes a problem, your character will be killed off. -Facelessrecon directs the story. You can contribute and have a sideplot going, but do not make it about your character. -I have the ability to change/add rules.