Power off! Easy peasy. Darkness fell all at once, enshrouding the facility with the proper haunting, doom and gloom vibe she thought it lacked. It was disappointing, really. For such an elaborately executed mystery game, they really skimped on the setting. Her holding cell, for instance, was quite inefficient. Waking up to a dimly lit, dirty and reeking room was okay, but it left plenty of leeway for the captive. She was a prime example: she had been tightly bound, but because she could survey the room, she managed to concoct an escape plan rather effortlessly. Anyway, the point was, waking up to a [i]completely dark[/i], dirty, and reeking room was way better. Not only would escape be more challenging, but it's scarier when you can't see things, don't you think? All sorts of things could be lurking in the dark, things that existed only when you can't see them. Mairu fervently nodded in agreement with herself, looking around and smiling appreciatively as she saw nothing but black. Oh, wait, no. Not all black—there was [i]that[/i], too! Mairu turned to her handiwork, eyes transfixed on the sporadic sparks coming from the haphazardly cut wires. Thanks to her, it was the only remaining source of light in the whole facility. She watched it for little over a minute, enjoying the sound it made, these barely audible crackling noises that sounded like a mini pyrotechnic show. Mairu giggled in delight, images of miniscule people playing with itty bitty fireworks filling her mind. She lingered just a few moments longer before suddenly remembering there were things she had to do. Turning the power off was only the first step. Next on the list was to find friends to play with; otherwise, the whole game would be boring. "Whoopsie, I have to go!" she thought loudly, stuffing the old rusty pliers she'd used to cut the wires in her skirt pocket. She'd found it lying on the floor, right next to a couple of bloody teeth (gross ones that looked like they had cavity, yuck!), just outside the breaker room. It was such a happy coincidence, she was convinced she was destined to happen upon it. Mairu felt her way out of the room she was in, stumbling a few times over whatever crap was littered all over the dirt flooring. From there, she started following a corridor at random, skipping in the darkness like she was taking a leisurely stroll in the park. Giddiness bubbled within her every time she heard some muffled noises in the distance. Were those sounds coming from the friends she sought? She continued her aimless trek along the facility, using only her hunches as a guide, turning this way and that. Such a big place this was! It was only after she rounded another hallway that she heard it: a haunting tune that drifted in the dank indoor air, echoing loudly in the empty hallway. Mairu stopped for a moment to listen to the song. It was quite catchy! She had a sudden urge to trace the origin of the sound, to see if the person humming the song looked like how she imagined her to be, but she managed to stop herself. The lady just said she was going to kill 'the rest' after she killed her, but there won't be a 'the rest' until she finds her friends, so she has to find 'the rest' first or this whole thing won't make sense. She nodded to herself again and picked up the pace, breaking out into a sprint to widen the distance between her and humming lady. Mairu giggled; it was like she was playing tag and hide-and-seek all at once. She stopped running only when the music died down to the faintest of whisper, and she turned left at the next fork she hit. [i]Now where could my friends be?[/i] she thought as she approached the unassuming wooden door at the end of the hall.