Pending your approval. [hider=Xukhezur Kavinath] Appearance? [url=http://imgur.com/a/5f1Ub#0]Xukhezur Kavinath's Images[/url] (disregard the gallery's inclusion of the Robotic Power Armor used by the [i]future version[/i] of Xukhezur) What be yer name, Stranger? "Farseeker" [url=http://magerune.blogspot.com/2013/11/xukhezur-kavinath.html]Xukhezur Kavinath[/url] Be you a lad or a lass? Male What be yer lineage? "[url=http://magerune.blogspot.com/2013/11/grimaskari-subrace.html]Grimaskari[/url]" (A modified type of [url=http://www.wizards.com/default.asp?x=dnd/ex/20031003b]Deep Imaskari[/url]... which are descended from humans.) What be yer area of expertise? [url=http://magerune.blogspot.com/2013/10/mechamancer.html]Mechamancer[/url] (a type of Artificer) with a small smattering of physical combat/skill utility classes. Fulfills the role of quartermaster when not in combat. When in combat, he uses equipment, magic devices and constructs to perform a mix of physical combat and magic use. Axe or Sword? Blades and martial arts, but only slightly preferred over other typical weapons. Adventurer's Kit Contents? Well, given his magic abilities revolve around crafting and manipulating items and equipment, could it be possible he have more than the prescribed maximum? What be yer talents? In addition to his class abilities, and depending on when this RP will take place in his life, he possesses an altered physiology due to the [url=http://www.wizards.com/dnd/images/lom_gallery/88152.jpg]Silthilar[/url] tissue grafts grown within his body. Know ye any spells? Artificers know how to imbue objects, items, equipment and constructs with magic infusions. Very few infusions don't involve them. Tell me yer tale, an' I'll listen: The depth of [url=http://magerune.blogspot.com/2013/11/xukhezur-kavinath.html]his background[/url] will depend on which point in his life this RP takes place. [/hider] Man, I wish I had seen this sooner, this looks to be a very fitting setting for my characters. Can an option be made for an Artificer class (as found in Eberron)? Is it open to people from other planes or planets (by spelljamming or portals)? My characters can be adjusted to fit the needs of the story. Oh, and for those interested in [url=http://magerune.blogspot.com/2011/10/eredar-race.html]Draenei[/url] (be they spelljammers?...) I have homebrewed a D&D 3.5 version of them, as well as a version of [url=http://magerune.blogspot.com/2012/11/races-adapted-from-wow.html]Night Elves[/url].