We don't have those classes yet. These classes go by Levels. Here is what will be offered: First Years Abilities and Classes Air/Wind Magic 1) Make a small breeze 2) Gusts- short blast of wind that lasts 30-40 seconds 3) Blasts of wind – can last up to 10 to 20 minutes depending on experience 4) Create and manipulate wind currents Fire/Heat Magic 1) Make a spark 2) Small flame 3) Heat something up 4) Fire balls 5) Heat wave- waves of a heat forced towards an object or creature Water Magic 1) Make water move without touching 2) Pull water out of air 3) Water Spout- a small water devil 4) Throw a stream of water Earth Magic 1) Trembling- Make ground tremble 2) Rising 1-Make ground rise up into a mole hill 3) Rising 2-Make ground rise up into a hill Cold Magic 1) Cold Drawing-Draw heat away from things 2) Hail- small balls of ice up to the size of golf balls 3) Ice Balls- small balls of ice about the size of baseball Shadow Magic 1) Become one with the Shadow-Blend with darker areas better 2) Shadowing- Make areas slightly darker 3) Shadowling- Create body-less shadows Light Magic 1) Shining-Brighten darker areas 2) Light beam- a bright light that temporally blinds creatures 3) Light ball- Create a ball of light Plantology 1) Growth-common plants grow slightly faster 2) Encourage-Persuade common plants to do something 3) Herbal healing- the making of common potions that will assist in healing Lightening Magic 1) Electric spark 2) Electrical ball- up to the size of a baseball 3) Electrical beam- a stream of electricity Mental/Mind Control Magic 1) Telepathy – Ability to speak mind to mind with permission 2) Telekinesis- ability to move objects or bend objects 3) Levitation- the ability to float 4) Empathic- able to experience the feelings or sensations of another creature 5) Mind bonding – a close bond with a specific creature Creatureology A study of various mythical animals, their breeding and care for them. Any magic user- depending on the ability and level of magic, the user will be allowed to take care of a creature. Independent Courses for 1st level Auras-1 Basketry-2 Calligraphy-3 Musical-harmonium-1 Our Universe-3 Second Year Abilities and Classes Air/Wind Magic 5) Make a sturdy wind- lasting for up to an hour depending on experience 6) Make a wind devil- small whirlwind 7) Whirlwind-rapid and spinning wind that can slice through objects when combined with swords or a secondary element (small tornado) 8) Force blast- sudden blast of strong wind 9) Tornado- large funnel type of wind that can pick up or spew objects or creatures Fire/Heat Magic 6) Flame throwing- a sturdy stream of fire 7) Fire Blast- a fast stream of fire aimed at an object or creature Water Magic 5) Misting/Fog- the creating of a thin fog (mist) to a thick can’t see through water shield (fog) Earth Magic 4) Rising 3-Make ground rise up into a mountain 5) Shaking- Make rocks move 6) Rock slide/Avalanche Cold Magic 4) Ice Beam- a steam of ice aimed at a creature or object 5) Blizzard- a storm of icy crystals swirling about Shadow Magic 4) Muffle – creates silence within shadows and darker areas 5) Shadowflauge- Blend completely with shadows and darker areas Light Magic 4) Reflect- a light shield that reflects the magic away from the user. Can be flat or concave or convex 5) Electro body; body is coated with electricity Plantology 4) Vitalize- Grow common vines (or other plants) that can grab or attack (has own mind, hostile or friendly) 5) Overgrowth- massive area wide plant growth 6) Promogrowth- Instantly grow plants and bring plants back to life Lightening Magic 4) Lightning bolt- 5) Shock wave- a wave of electricity 6) Electric web- surrounds the victim with a web of static electricity Mental/Mind Control Magic 5) Mind bonding – a close bond with a specific creature 6) Influence - weak mind control, persuasion at its best 7) Illusion- make a creature see something that is not there Sound 1) Ventriloquist- able to throw voice to various locations 2) Mimic- able to hear a sound/voice and then be able to reproduce the sound/voice exactly Creatureology A study of various mythical animals, their breeding and care for them. Any magic user- depending on the ability and level of magic, the user will be allowed to take care of a creature. Independent Study for Level 2 6 Semester Project- required for higher degrees- 50 credits over the 6 long semesters (no summer semesters) Thought Transference Musical Instrument 2 Calligraphy 2 Pottery Weaving This one is different from the original Caldwell's.