First of all, of all the things to be taking advice about morality from, Sword Art Online is definitely not in my top picks. Considering they preach about morality one minute and make most of the female cast needy beyond all [i]logical, coherent reason[/i]. It's not a bad show, but it's definitely not well constructed in terms of exploring morality or philosophy or other pretty complex topics. For instance, when I load up League of Legends, I do it with the express purpose of picking a champion and brutally murdering my opponents over and over again, regardless of their level of skill, how polite or mean they are, or otherwise. I will murder them as many times as it requires to steamroll my way into their base and destroy it. The entire purpose of the game is designed around forming an arbitrary conflict over a piece of terrain with the express purpose of annihilating the competition in any way you can. If that means camping them, ganking them, constantly killing them when they're alone, or otherwise committing to predatory assaults, you do that, [b]because that is the point of the game[/b]. Now people who, say, play DayZ and kill noobs, they do it purely to kill time. They revel in their power and enjoy wielding it against others. Then--and this is the most important part--they log off and go back to the [b]real world[/b]. See, in League of Legends, I will camp, gank, and otherwise ruin other people to the best of my ability for the sole, express purpose of achieving military victory. That is the point of the game, the point of the exercise: To defeat my opponent however I can. [b]However[/b], it is just a game. It is a simulation, a form of entertainment. In real life I would not go about with a sniper rifle and shoot people, nor would I try to repeatedly stab them and murder wave after wave of civilians and police officers. In real life I go to work at home depot, I pay my taxes, I spend time with my family, I write short stories and poetry, occasionally I stare at pictures of ferrets, and I play video games. And in some of those video games, I play out simulated conflicts in which I murder people, whether or not that is the objective is beside the point that it is [b]simulated[/b] and I use it to [b]entertain myself[/b]. How I entertain myself is hardly indicative of who I am as a person, considering who I am as a person is someone who is fully willing to stop conflict wherever possible, to try and practice empathetic responses when people are in pain, to simply try to be a good person as my father taught me to be. If I read fiction involving copious amounts of violence, would that make me more predicated towards it? If I enjoyed reading a book where someone takes power from another person, or bullies another person, even if it's humorous, would that in turn be indicative that I am a bad person? No! Of course not. Is my laughing at Achmed the Undead Terrorist skits making me an "Islamaphobe"? No! Of course not. They're just forms of entertainment at the end of the day. How someone enjoys their entertainment, especially forms of virtual or simulated entertainment such as movies and games and books, does not imply them to be anything more than someone who has vicarious experiences. If anything, to explore the darker sides of ourselves in fiction, in simulation, better arms ourselves for what we'll find when we inevitable have that portion of our life where we have to face the darker sides of ourselves. We'll have seen it, experienced it, lived it, used it, and thus be better able to understand it, and control it, rather than attempting to repress it. As human beings we have dark impulses. It's just part of how we survived four billion years of merciless evolution. If anything I'd say that simulated violence and bullying and so on are vastly superior to the alternative of shaming ourselves into pretending that we are fractured or inherently flawed. That instead of attempting to contain that which nature has bred into us, we find a healthy way of expressing it, exploring it, and even enjoying it in a purely fantastical setting, rather than in the real world. Do I deny that the behaviour of spawn camping noobs in a game is dickish? No. It's totally dickish. That guy is a complete dick for doing that, but does that mean that guy is a complete dick in real life? Hardly. Maybe he blows off steam camping noobs because in real life he works an extremely stressful job helping the mentally unstable recover, or healing the sick and wounded, or policing the streets, or etc. tl;dr: [b]You don't know who that person is in real life and making judgements about their behaviour in a completely simulated environment without understanding the circumstances of their life is so erroneous as to indicate a complete lack of real world experience[/b]. :hehe