[quote=EliteCommander] I said that ships couldn't fit in, like merchant vessels you would use to transport across the sea. Rowboats would fit and could be used for transport. The reason for not building any sort of path to the outside is the precise reason it is giving our characters problems in the first place: it is more easily defensible. In order to get in, an enemy would have to either swim, or use a rowboat, and a rowboat would make it obvious that they were being attacked, not to mention that it would be an easy target for archers. It does also mean they wouldn't be able to get out as easily, but in the case of an attack, they would be wanting to defend anyway, as that is where all their valuables are. [/quote] I just feel like the disadvantages of not having direct access to the land, and, essentially, being in an inescapable hole in the wall, would outweigh the defensible advantages. But they are dumb bandits, so that's to be expected. I recognize that I am just being a sourpuss, but I'm still weary of this whole thing. [quote=Lucius Cypher] Well, bandit's aren't exactly known for making structurally sound fortresses. I'd imagine there is another entrance that we just don't know about. As for the invisibility, I guess now we have to show just how good we are not just as individual fighters, but as a group as a whole. [b]How well does Sarel play with others?[/b] [/quote] I thought I already made the answer to that abundantly clear.