[quote=Bridgeburner] Got a question for you guys. Do you think it's possible to have a good role play with 16 people? If the role play revolves around say, two battle companies of 8 and 8 in the same army? Starting up a role play right now which I have put a lot of thought in, and want to make sure it doesn't fall apart. Quiet a few people are interested though. If everyone does pull through I would be seeing perhaps that amount of players. Advice? [/quote] If you're [b]truly dedicated[/b] you can do some pretty crazy things. For example, managing 11 players individually (akin to doing 11 1x1's at the same time, but keeping it coherent and related to each other). I would advise against it, but ultimately you [b]can[/b] pull anything off. Go in with a clear plan in your head and don't let up; as soon as you give into laziness in these sorts of situations it can easily become a downward spiral. This is the difficult part considering you're already juggling a big responsibility, so further maintaining it grows even more tiring. Because of this, you honestly need to think over what you really want to do. If you have doubts, limit the player count. Otherwise do whatever you think you can reasonably accomplish. Recall past GM'ing experiences (if you've ever had any) to get a gauge.