[i]Vengence.[/i] "No." In truth, Anna wasn't quite sure what Chance had meant by his one word query. She assumed he was asking her why she had become a warrior, and that made sense enough. [i]Vengeance[/i] certainly seemed to be a common enough reason for folks to embark on adventure.Goblins killed my parents, and now I swear an oath to destroy them. Evil Narwhals burned down my farm, and now I must extinguish their kind from the face of the planet. And so on. It was such a frequent story that it was almost passe. But it was not Anna's [i]casus adventurus[/i]. The woman nodded at Karadar, more than a little pleased by the recognition of her ability. The pride did not show upon her face, save for the faintest hint of a smile curling on her lips. She gave him no reply on the matter, but merely nodded with politic stoicism. And then she turned to Chance, giving him a puzzled look, rather confused by his speech on reputation. Certainly, a fearsome reputation was always a good thing for someone in this line of work, but without the ability to back it up with fell deeds and great skill, it really meant very little. She reasoned that an enemy, overestimating you, might well simply surrender without a fight- no doubt what Chance would hope for. On the other hand, he might respond with redoubled effort and a desperate willfulness. And then what would an empty suit of armor do? Anna was about to tell him as much, when the group was interrupted by a plucky little... [i]Whatever she was[/i]. A pink-haired woman, young, buxom, and jittery. The warrior was briefly reminded of the girls she'd known growing up, in Lord Olaf's court. Could she truly have had what it took to join the Excalibur Guild? She would have to find out. She followed after Karadar as he began the tour, looking about at the lobby. She glanced a business flier pinned to the bulletin board, probably without approval. [i]Gold and Mithril Pawn[/i], it said, [i]Richard, son of Harris, proprietor[/i]. It bore the pawnbrokers' traditional mark, three golden spheres linked together. Thinking little of it, Anna stuck with the rest of the group, and glanced again at their leader. She contemplated asking about a drinking hall, but imagined such a thing would be featured prominently in any tour. She decided to hold her question until the end of the tour, in case- God forbid- there was no such place in the Guildhouse.