NPC Hero Name: Gregory Mathers, Orbit Age: 41 Gender: Male Appearance: Orbit is solidly built, he’s not tall, but he’s broad across the shoulders with a solidity to him that demonstrates the strength in his form. He wears no cape, and wears a heavy suit, with armour plates covering vital points, in a white with a sky blue band that crosses from one shoulder to the opposite hip and continues on his back. Personality: He’s not unintelligent, and he prefers to go into a fight knowing what his enemy is capable of and likely to attempt. Perhaps not the same obsessive analysis that his one-time ‘apprentice’ has adopted, but enough that the two can be tied together in terms of fighting principle, at least at the most basic level. He’s quite a calm hero, and few things shake him, leaving him still able to make cocky remarks in the most dire of situations. Skills: He’s a leader, always has been, even from the time when he was first starting out as a solo hero to his position now as the head of the IFJ in Chicago. He has an ability to rely on, and fall back, and he is exceedingly skilled at using it, however, he is also aware that it is not useful in every situation and is an accomplished fighter, though not exactly a martial artist, his techniques are slightly more basic and brutal. Abilities: Orbit has the ability to generate a localised gravity field about himself, this will pull objects and potentially even people into it simulating an effect not unlike the moon circumnavigating the earth. He can ramp it up high enough to stop bullets and even with careful aim launch objects at opponents, including large vehicles if he ramps it up high enough. Equipment: Other than his suit and the means to communicate with his team, Orbit rarely carries extra equipment. Brief Backstory: Gregory Mathers had never really thought about being a super hero, he knew they existed, who didn’t in this day and age? But unlike those who dreamed of having abilities and saving people, he wasn’t one of them. It wasn’t that he was a bad person, he was just realistic. He was an academic, sure he kept in shape, but he was no doctor, he wasn’t going to save lives. So he donated to charities, he worked in a homeless shelter once a week, and he generally carried on with his life. And then forty-five innocent people were murdered in front of him. That does things to people, and to Gregory? Well it allowed him to fire chunks of concrete wildly at the man responsible. It was a trigger event for his ability, a gift that had lain dormant in him until the right circumstances appeared. The villain in question, long since imprisoned, wasn’t expecting the sudden assault of pavement and was swiftly knocked unconscious. The IFJ arrived in time to see it happen, and assisted Gregory in establishing a hero identity. He could have turned it down, but now that he had the power to stop maniacs like this? Well, it was almost like he didn’t have a choice. Fast forward a few years and he ran into a young girl, disguised by a cheap plastic mask, and with her arm being used as a chew toy by one of Chicago’s more feral drug dealing villains. The man had abilities, but hardly significant ones, and it appeared that the girl had tried to take him on. Orbit dispatched him swiftly and deposited the girl at hospital, returning a few days later when she was conscious to discover that she would continue to go out and endanger herself unless he agreed to train her. He refused, only to discover her in a not dissimilar situation months later. Faced with either training her, or her death on his conscious, he reluctantly took up the mantle of her mentor, fashioned her a suit, and trained her as a hero. Though he was later criticised for his actions, he was successful enough, and Recall was successful enough that eventually that recognition translated into a place as a lead member of the IFJ.