Too early had Meats rushed in, hoping to deal the finishing blow, and his advance was stopped dead in its tracks, Auron interrupting the grapple. Without the control he intended to gain over his opponent, attacking with such a short weapon would be foolish, no hit guaranteed to land. However, a demon's fury still remains a force to be reckoned with. Meats whipped his arm over Auron's and grabbed onto it just beneath the shoulder, his fingertips wedging between the triceps and biceps from the inside; similtaneously, he also loosened his grip on the dagger, and then clasped his hand around the dragonkin's wirst, sandwiching the dagger's grip. Now, his left forearm was pressed into his opponent's elbow, and with the right, he could control amount of pressure put onto the joint; morever, he could halt any attempts to retaliate, Auron unable to bend his arm, and thus, move any closer that Meats would allow him. Upon sucessfuly comlpleting this lock, Meats would execute another, hopping backwards and yanking Auron's shoulder towards himself: this would make its joint vulnerable, and by twisting the whole arm clockwise, he would be able to eventualy dislocate it - that is, if his opponent wouldn't move along. Swiftly, and with uncanny skill, Meats would then perform a throw, using both pressure points to force Auron to the ground, the shoulder joint twisted downwards and elbow pushed forth. Only during the initiation of the first lock would he be vulnerable, and unless the dragonkin managed to wrech his arm out then, chances were that it would all go smoothly, even the tackle not able to interrupt the demon.