[quote=BBeast] We need to start from scratch. Our world is too big, and the scope of our planned plot is too broad.I've already had ideas for the next DK milling around in my head (I don't have any ideas for a Keeper, though, as Calvartem would not nicely fit a model requiring live humans). For setting, I'm thinking a small patch of land, no more than a few hundred km across (like a European country), bordered by ocean, tundra, mountains, and desert. Its inhabitants are split into four nations, each with an affinity to particular branches of magic and augmentation (current plan: fire/strength (like Annointed of Caldor and Paterdomans), earth/defence, water/life (Like Disciples of Unda and Biomancers), storms/speed). Keeping with the idea of scarcity of resources, each nation has an abundance of a resource that others mostly lack. Fire: cement/construction, Earth: metals, Water: food/wood, Storms: ???. Barbarians inhabit the borders. Each nation would also have their own religions. There would be a simple web of alliances and enemies between the four nations.GMs would need to play these four nations, at least for major actions. To prevent a conflict of interest, their Keeper and their NPC nation(s) should not be in the same area.Any feedback? [/quote] Storms......they could be the people who have Harnessed The Lightning and put it to use, or some stuff.