[quote=Kyelin] @wilsonI don't think an RP wide FTL change is needed. Roleplayers should not be playing to win, they should be playing for story. But if someone does warp out instantly when you try to kill them, maybe you need to research an FTL jammer?This goes for the random too [/quote] Definitely! But who is there to draw the line and judge "hey, that shouldn't be a thing that happens because there is no counterplay". Every time a question like that arises you are going to argue and argue and argue. For the sake of immersion, why would you not come together and decide a list of things that are not allowed (pop up above a planet, drop planet cracker). Then pick one of the myriad sf explanations as to why they are not allowed. People's rp codes of honor differ. If you yourself would never do a certain thing because it would not be "fair", then why be opposed to preventing others from doing it to you. FTL jammers make it even worse imo. Now not only planets are helpless sitting ducks, but also fleets.