Now, there is potential in that idea, but I don't think we should dictate the whole RP around it. First and foremost, there are a lot of roleplayers. Approving powers? Fine. Balancing powers? Also fine. Creating a cool, individual power or skills for each character? No. Not doing that. Besides, it cramps creativity. I'm going to jump in on this one and say that immediately delegating all powers to me and my choices is a no go. But, now let's say we have a super soldier beginning to mutate, I might choose the mutation. Or let's say we have a hero with the formula who has an ability, but he's mutating further as well. I might choose how that power "evolves" - that's fine. That's cool. That adds a really neat environment character that a roleplayer can adapt to, but I'm not going to do something like that before the roleplayers are even comfortable with their characters. I like that idea. I'll even shelf it for later, and let you guys go over it, but that is my stance there.