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☾ ☽ Risen Academy ☾ ☽



The world has changed. No longer are countries dependent on oil, and no longer are there debates between the validity of religion or science. Pollution has all but disappeared, due to the arrival of a new source of energy: Essence, a gas that has been discovered in the past decade, heralding an age where religion and science could properly compromise, where children served as the mediums of the Divine Spirits.

These children, marked and blessed with a piece of a Divine Spirit’s power, are labelled as ‘Aspects’, one who is contracted with that Spirit. In exchange for becoming the eyes, ears, and occasional confidant, they have free reign over the usage of a power that cannot be taken away by force or law. As more and more Aspects popped up, however, crime and casualties began to rise, the danger that the powers provided becoming akin to placing a lighter in the hands of a child. For that reason, Risen Academy was created, a self-sustaining, man-made island funded by the Global Essence Coalition. Located in the Pacific Ocean, it is secluded from the world, used to contain, educate, and study these individuals that had been given the power of Gods.
☾ ☽ Roster ☾ ☽

l Catheryn lAnderiel
l Clark Walter lZombehs
l Keepakura Wynne Lumiere lHawlin
l Helena Ackerman lPsyker
l Aalis Dragic lJinxlynx
l Aislinn Winchelsea lClick
l Kasane Katsuo lERode
☾ ☽ The Rules of the Island-School ☾ ☽

Younger children, from the ages of 6 to 10, are kept in a separate facility from the others, due to the instability of their gifts. Any others who are older than that live in the main part of the island, in which they are subject to a special, unwritten rule.

Nothing is theirs forever.



Each individual student has a daily allowance that allows them to purchase the basic necessities of food, and water, as well as rent any luxuries such as shelter, vehicles, video games, or anything else they have the money for. These allowances can be increased or decreased through fighting other players in a duel in which all parties consent. With battles supervised via a special wristband wrapped around their wrist and drones that constantly fly over the skies of Risen Academy, these battles strictly adhere to the concept that the one who draws blood first is the winner. Any rulebreakers will be punished not by the school administration, but by their peers, for this particular rule is one that harms the majority if it is not enforced.

After a battle is concluded, the system will calculate the earnings of that fight based off the disparity between the combatants allowances, which simultaneously serve as a ranking system. While there has been nothing life-threatening in past battles, due to the inherent danger of fighting with powers that they don’t truly understand, it isn’t uncommon for students to form alliances, pooling their allowances together in order to get enough food and shelter for the night. While many of these alliances are between friends, there are three major ‘cabals’ within Risen Academy, with almost all of its members consisting of Aspects who have been contracted by the three major Divine Spirits: Athena, Xerxes, and Vlad the Impaler.

These groups hold the greatest number of members within Risen Academy, while their own actions are monitored and occasionally interfered with by the Aspects contracted with the Knights of the Round.

While skipping classes isn’t punishable by any means, it could be said that school is the only completely neutral part of the school, and thus, provides a safe zone from a world of battles and competition every day, from 9 AM to 3PM. And, of course, cafeteria food is remarkably free, even though it’s only one portion, with no seconds allowed.
☾ ☽ New Information ☾ ☽
Coming soon...
Hidden 10 yrs ago Post by Anderiel
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- Catheryn -
"An axe drenched in blood easily finds its mark."

Age: Sixteen years old.

Gender: Female
- Aspect of... Brynhildr! -

Form of Aspect:
The Battle-Axe *Hindarfjall*

Appearance of Aspect:
Hindarfjall spans at 5' in length from its head to the end of its haft. Decorated and crafted with different shades of black and grey, the weapon's dark-hued iron shimmers in sunlight to express the owner's dedication to keep it in prime condition. At it's blades, the only hints of color are the emerald green detail that marks where the handle of the blade conjoins the axe, while along the edge appears to be runes written in gold. Named after the mountain where Brynhildr once lived, it represents the strength to endeavor through challenges and hardship, and the patience and trust towards her allies to help her through them.

Xeno:
Darra Tharlioth is the gift bestowed on Catheryn from Bryhildr, granting her the ability to perform war songs like the valkyries of old. While these simple tunes may not be your fancy on the battlefield, they are both uplifting and rejuvenative for herself and those around her.

Grani is the horse that helped save Brynhildr from her resting place, and is the gift shared between Catheryn and her Weapon. While not taking the form of a horse, the horse in which Odin claimed to be 'the best of all horses' lives on resting in Essence within the wielded axe. When called upon by Catheryn, the horse's spirit awakens from within the weapon and grants the armed warrior an immense increase in speed and stamina.

Personal Skills:
Axemanship
Bartering/Persuasion
Perversion
Cooking Meat
Some Martial Arts
Generic Survivalist Stuff


Personal Belongings:
Mom's Lockbox: A small brass container, locked and without a key. Finding it wrong to pry or break the keepsake from her mother open, Catheryn simply holds it as a reminder to let go of her former life and focus on her new one. Several peers of her have tried to steal this item to discover it's contents, though many of them find a grisly ending.. totally not death.

Additional Info:
~
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Keepa stands at 5'7. Under the attire, Wynne wears lightly armored combat webbing to hide their otherwise exposed middrift between their short sleeveless shirt and black pleated skirt. Also wears mid-thigh socks and snug-fitting knee-high boots which have a slight heel on them (for that extra inch).
General attire changes occasionally and will be explained as it does.

~ Keepakura Wynne Lumiere ~

Motto: "You first need to reach the head of the snake before you can cut it off"
Age 16
Gender:

~ Aspect of...Sigurd Snake-in-the-Eye ~

Form of Aspect
The Blessing of Ouroboros

Appearance of Aspect
The aspect takes the form of Keepa's left arm which is fixed to a prosthetic mount replacing their shoulder after a duel that went south. Previously, the Aspect was a gauntlet, but without a tie to the wielder upon which to affix itself (namely a hand with a pulse) it became their new arm.
The arm has doll-like joints and hinges capable of reaching beyond normal human anatomy. It possesses a porcelain smoothness and shine with the only detraction being a dark mass which can sometimes be seen through the material to be swirling; writhing, like a snake coiling and shifting in a tight container, this appearance shifts with mood and occurs everywhere from the shoulder mount to the tips of the fingers. The fingers have slight claw-like points to them, not enough to be dangerous...unless gripping something with enough deliberate force.

Xeno
The dark mass within the arm can reveal itself to be the blessing, forcing the plating apart as it uncoils and stretching a distance of around 10-15ft to use its mass and the clinging plates of the arm's frame as an animated whip of sorts. The internal mass is ink black with the apparent texture of scales while the pinky of the finger shifts next to the thumb to form a serpent's head; the fingers parting between the three remaining knuckles to give the appearance of slit eyes which match similar slits on either side of the hand. True to the aspect of a serpent, the spiked fingertips course and drip with a murky violet liquid which evaporates after short exposure to air. A "bite" from the newly formed head can be quite painful from the vicious force of the spiked finger-fangs which dig deep and are loath to let go after finding its mark.

The Plates of the arm are capable of sustaining severe punishment, though the serpent-like mass they're bound to slices like normal flesh although with a bit less give. Severed chunks rapidly petrify and deteriorates to ash, plates and all. However, the stub of the arm rapidly gains characteristics of the previous hand, although thinner or shorter. To balance this injury process, the violet liquid which drips from the serpent's fangs breaks down inanimate matter for consumption by the arm, restoring its mass proportionately but with a distinct taste for metal. Consumption through these means can cause the arm to grow up to twice its 'normal' size. Leftover mass from over-consumption can easily be 'shed' restoring the arm to its original shape, although the doll-like armor plates slowly grow back over the course of the hour as the serpent properly digests and sheds. Alternatively, in the first few seconds of consuming material, especially metal, said material can be expelled as a projectile. While this violet 'venom' has no effect on humans, likely due to oxygen content in blood quickly counteracting its effects as it dissipates, residual venom can leave unseemly pock-marks on armor or surfaces it strikes...assuming there is any left by the time the projectile makes contact.

Personal Skills
Tailoring
Word-craft
Martial Arts
Contortionism
Acrobatics
Cooking mostly anything that can go over noodles
"microwave eggs in a cup"
Reaching things on the top shelf
"Disguise"

Personal Belongings
A black leather messenger bag slung to the right containing...
- Assorted school supplies
- Silver-adorned pocketwatch with picture of parents, inside
- Small camper's pocket knife (Fork, spoon, knife, can opener, scissors)
- Pink and lime green plaid diary (in French)

Additional Info
- French accent
- Takes advantage of androgynous appearance both ways. Many from both genders find Keepa's qualities and mannerisms oddly alluring, although Keepa's actual gender remains a mystery.


(Subject to additions and/or changes)
Hidden 10 yrs ago Post by Zombehs
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Hawawa.


- Name -
Clark Walter
Motto:
“There’s generally something new to find if you’ll just reach forward.”
Age:
18
Gender:
Male

- Aspect of... Santa Claus!-

Form of Aspect:
The Bottomless Bag of Gifts (BBG, Not actual name)

Appearance of Aspect:
A large red fleece bag with a white trim at the top and two white pom-poms at the end of a red drawstring. The bag is quite large, about 6’ in length and 3’ across, and it always looks full. Opening it reveals a bag full of presents to outside observers, despite it being empty in reality. While Clark manages to carry it around with seemingly no trouble, anyone will find themselves to unable to move the bag or access its contents. It has little value as a weapon, as despite being “full” it hits with as much weight as an empty fleece bag. It is just as durable as other Weapons though, and can be used effectively for defense given it’s large area and light weight.

Xeno:
Gratuitous Gift Giving (GGG) is the ability shared between Clark and his “weapon”. As its name implies, the ability allows for Clark to reach into the BBG and pull out a random gift of some beneficial value. He’s generally unable to influence the type of “gift” he pulls free, save for special circumstances like being in combat. While the limits of this ability have yet to be explored, Clark seems to have discovered some guidelines for how it functions.
  • All items, be they magical or mundane, drawn out are consumables, a one-time use. Food and medicine seem to be the most common objects pulled out.
  • The BBG has a daily usage of between 5-10 times. Upon reaching the limit, any further attempts for items will result in coal. Any items drawn out will expire and vanish at the end of 24 hours, meaning stockpiling is sadly not possible.
  • While weapons are possible, they do not seem to appear unless within a combat situation. Those that are drawn are always non-lethal in nature. Generally grenades of some type. Magical results have varied from an ethereal bow that shot a single arrow that rooted his enemy with spectral chains, to a crystal hammer that shattered on impact but released a powerful shockwave.
  • Odds seem to be something along the lines of a 50/50 chance for food or medicine, with an unnoticeable chance for other items. In combat the odds change to 25/25/50 for food, medicine, and weapons. Magical items seem to appear with a 10% chance at all times.
I Go Anywhere (IGA) is the ability given to Clark as the Aspect of Santa Claus. It allows for him to unlock or, in the case of magic, dispel any non-offensive security measures in place at any residence. Residence being defined as any place or object designed/intended to house people (RV, trailers, mental hospitals, hotels, etc.). While he still has to deal with offensive security measures on his own, even the most advanced locks will simply fall open for him. Creations by other Aspects will give him more trouble, but ultimately fall as well unless they have some sort of conceptual backing that clashes with IGA.

Personal Skills:
  • A fairly good cook. Not everything he pulls out is ready to eat. Means he's fairly good at setting up a makeshift kitchen.
  • Brawling. He might not look it, but Clark can throw down fairly well. While his Xeno can help him in combat, it's not something he can solely rely on. To that end, he's a decent unarmed combatant, even if it may not be all that effective against other Aspects.
  • A fairly good swimmer, even if not in the competitive sense. While he doesn't train for it, the fact that he's on an island means he doesn't have to go far to go for a swim.
  • An academic. One of the students that attends the academy daily, he's fairly smart and generally one of the top in his classes.
  • Good with extremes in temperatures. He doesn't particularly mind the weather being at either extreme, though he does prefer the cold over heat. He regularly goes for swims in the ocean, even when the temperatures drop to near or below freezing.
  • Somewhat of a good burglar, even if he isn't really proud of it. He can pick more mundane locks without the assistance of his Xeno, thanks to the fact that's he's observed plenty of locks being opened by it.

Personal Belongings:
Brought a fair bit of stuff to the Academy with him under the assumption he’d be there for a few years. Quickly realized it was good idea, since things were literally good for a day. Still pretty annoyed they took all his clothes though, so now he’s stuck shelling out a chunk of his stipend for god damn clothes.
  • On his person at basically all times:
  • A sizable Swiss Gear backpack. Keeps the following things inside:
  • In his suitcase that’s locked up at his shabby residence:
Additional Info:
Rarely involves himself in the duels thanks to the utility provided by GGG. Coupled with the few duels he won when his abilities were still unknown, he’s able to live fairly comfortably. On occasions he pulls something magical, he's been known to bargain with other students. While rare, there are days where he finds himself with extra uses of GGG left over and during these times he's known to lend a helping hand to those who need it. People aren't really sure if it's him or his Divine Spirit's influence, but those on the receiving end generally don't care.

Clark's theme I guess. Energetic; not exactly happy, but certainly upbeat; fast-paced, but still somewhat relaxing thanks to its jazzy feel.

Is rather tall, but thin rather than portly. At about 1.85m or 6' and 160lb.
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- Aalis Dragic -

Motto: "You tell'em Hell is coming."
Age: 16
Gender: Female
- The Second Horseman, War -

Form of Aspect: War's Blade Standoff

Appearance of Aspect: Standoff takes the form of a 5 foot pole tipped with a 4 foot blade, it is a massive 2 handed weapon made for stabbing or slicing in wide arcs. However Aalis wields the weapon in one hand and carries a massive tower shield in the other. When she summons the weapon to her person she becomes a Crusader of War, a massive imposing armored figure.

Xeno:
- Phalanx Fighter -
Though a Polearm is a two handed weapon the Aspect wielder is is able to hold the weapon in one hand but with limited efficiency, the benefit of this however is that when they wielder does this they are gifted with a tower shield than can block and shrug off most physical attacks.

- Mirror -
The ability that "Standoff" is named after. The Aspect wielder has the ability to copy the speed and movements of their opponent to bring them to a stalemate, it is only through superior tactics than one can best the other at this point.
Personal Skills:
- Gymnastics
- Guitarist
- Video games
- Being self righteous and egotistic

Personal Belongings:
- Collection of Aviator Sunglasses
-.One red Backpack
- Plain unstamped tags on a strip of leather worn around the neck
- A picture of her Dads

Additional Info: Aalis is as cocky and self loving as it gets, she will never back down from a fight and takes on all challengers. She never sees defeat as a loss, she instead learns from her mistakes and applies them to future battles with the ultimate goal of becoming the best fighter in the school. She is adopted but still loves her parents as if she was of the same blood as them.

"There is no such thing as retreat, only tactically walking backwards."
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- Aislinn Winchelsea -
Motto: “You say the time is now, but I’ll save my cards. Probably.”
Age: 17
Gender: Female

________________________________________
- Aspect of Odin -

Form of Aspect: Sentient Form

-Juno-



Xeno:

Having drawn upon the briefest sliver of the all-knowing Odin, Juno has the ability to convincingly shape-shift at will into another humanoid being. When disguised, the aspect is almost undistinguishable in physical being from the real thing as long as the appearance of the target is known. Shape shifting is not limited to real persons, and Juno can also take on the appearance of fictional characters, if she is knowledgeable enough of the particular individual she intends to represent. Transformation is brief, only taking a few seconds in which there is a brief glow and a flash of light before she takes on a form. (Think of changing classes in FFXIV…)

This ability is not without restrictions, however. While Juno can accurately change her appearance to that of another, she only obtains a purely physical semblance, and her abilities would be limited solely to the physical abilities of the person or being that is being replicated. If the person is not real, for some odd reason, her physical abilities seem to stay the same as if she were in her normal form. This ability does not translate into power nor skill. For example, if she were to transform into a well-built, muscular spellsword that is also a super-hacker, she would be physically strong, but could not cast spells, hack a computer, or be proficient with a sword. Although, in theory her acquired physical trait would lend her an advantage in using a sword she otherwise would not have. Likewise, it is up to the acting ability of Juno to pull off a convincing doppelganger.

Aside from this small sidenote, this aspect does not lend Aislinn nor Juno any edge in outright combat. Instead, her ability tends to be used towards the more mundane, such as eavesdropping, trickery, surprise, or if the conditions are right, an actual surprise attack.
________________________________________
Personal Skills:

Aislinn considers herself a business person. She is good at negotiation, bargaining and accounting, and often trades or sells things among her peers. She is reasonably successful in these flipping endeavors, although she may occasionally get in over her head when a good deal is at stake.

She is also a reasonably experienced handyperson, and in additional making simple things like in woodshop, she can fix broken equipment like heaters, doorknobs and electronics with a good success to failure ratio.

Aislinn is also a good student. She’s neither overzealous nor overbearing in terms of school, but she has a good work ethic despite her personality and does not go out of her way to miss classes. Her academic talents tend more to the humanities than the sciences, though, and she's fairly artistically talented.

Probably the most important of them all is Aislinn's good street senses. She can easily identify a bad situation or vulnerable place and take advantage of it or flee, and otherwise discern when it's time to leave or react.

Personal Belongings:

Aislinn’s personal belongings consist of her suitcase and a few electronics.

Her more commonly seen belongings are a tablet computer and cell phone, the former of which she uses often for academic work and personal entertainment. Her cell phone is a smart phone, but really only uses it for communication with her friends and Juno, preferring to do anything else on her tablet. She is often seen with a thin leather portfolio under her tablet, which contains a few thin notebooks and compact stationary.

She also has a windup wristwatch and a pocketwatch with a chain. Both are antiques, but she only uses the wristwatch as a time-keeping device; the pocketwatch is rather hardy and is often used on other individuals in a trebuchet-like function when she’s pissed or otherwise.

Additional Info:
Aislinn is generally of the neutral party. She is considered by other classmates to be reliable but not necessarily trustworthy due to the very nature of her aspect. She is a calculating person but is prone to bursts of emotion and can be a very vindictive individual when crossed or wronged.
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Name: Kasane Katsuo
Motto: “You gotta ask yourself! Why fight to survive, when you can just help me and party?"
Age: 15
Gender: Male
Aspect of Sir Gawain, Knight of Swag and Sun
Form of Aspect: Sentient Form, the Maiden’s Knight

Xeno: Despite being essentially a model of a human child, however, she possesses a Xeno that ties very well with Gawain’s past as a young knight who cruised on a white horse, capturing the hearts of a truckload of princesses. Once commanded by Katsuo, Ashita will literally become ten times cuter than she already is, with the capacity to charm just about any female with a ‘normal’ definition of what’s cute and what’s not. Combine that with the fact that she’s getting singing lessons from a certain Valkyrie and dancing lessons from a certain Snake, and Katsuo pretty much has the number one Idol of Risen Academy in his hands.

At least for the female market. The male market is a whole different dimension of weird fetishes.
Personal Skills:
Eating Tons of Food…WITHOUT GAINING WEIGHT
Setting up Parties and Events
Remembering and Recreating Songs
Punching Scrubs Out
Being Optimistic

Personal Belongings:
His backpack. A sturdy thing that can carry five textbooks without breaking, it was advertised as something that’s meant for mountain climbing.
An aluminum water bottle. Carries one liter of water and has the letters TYSO on it.
A laptop. Filled with music samples and stuff like that. He was in a rush to get as many songs as he could onto the harddrive before getting sent off to Risen Academy.
A lunchbox. Pretty much serves as his method of saving food for tomorrow.
Tons of notebooks, filled with tons of writings. Because as an event coordinator, he has lots of notes to take on the go.
His faith in humanity.

Additional Info:
Kasane Katsuo likes eating spaghetti, but the only dish he knows how to make is the Katsuo Katsudon, which is a masterpiece by itself.
Despite looking like a weakling and a scrub, he’s surprisingly good at convincing girls to stop strangling Ashita with their hug-tackles.
He makes Ashita get eight hours of sleep every day, even when she doesn’t need sleep. Why? Because she needs to grow taller. Even though she doesn’t grow as well.
Katsuo holds parties every two weeks for those that help him set up concerts. Then he has an after party with his friends. Sharing money and buying things in bulk is so useful~!
Hidden 10 yrs ago Post by ERode
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So yeah.

Character connections, let's work on that.

I was thinking that everyone would be somewhat related to the whole idol-concert thingy. Because of reasons. Any objections? Suggestions? Opinions? Thoughts?
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Can't imagine Keepa would be too opposed to it.
People-watcher as they are :P
Hidden 10 yrs ago Post by Zombehs
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Dunno. Clark would probably find it entertaining and somewhat cute. Not sure what he would actually contribute to it though aside from some of his stipend.
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Helena and Aalis play vidya together or something? Helena does like her Starcraft.
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People should start spewing out, who they would get along with the best... And then work from there.

Catheryn has the voice of an angel, and teaches Ashita, but she's not really a good influence on her.
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Mm, was thinking that Katsuo would have convinced Keepa to teach some acrobatics to Ashita.

And hey, they need Santa in order to break into the school at night, to use the auditorium. XD

Starcraft nerds pls. That being said, Helena would be great for backup dancing or whatever.
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Good choice, probably the only person who could potentially resist Ashita's 'cute' due to raw ambiguity towards the subject. ^_^;
Keepa might even be curious of the physical potential of the form 1 sentient aspect...or their ability to parkour.
"Its...so small o_o "
"Does...does it upper-body strength? ;>_>"
(Won't actually be using faces in IC. That'd be silly)
Hidden 10 yrs ago Post by Zombehs
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Clark would function as people's chef? He doesn't mind cooking and it'd probably be cheaper for the scrubs, of which there is a lack of in this group save for himself, who aren't great at fighting for bigger stipends.

He could have opened Catheryn's memento fairly easy as long as it was kept at some place considered "home" if she ever brought it up.

Aislinn drags him along for his breaking in powers to get vengeance on other people?
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Zombehs said
Clark would function as people's chef? He doesn't mind cooking and it'd probably be cheaper for the scrubs, of which there is a lack of in this group save for himself, who aren't great at fighting for bigger stipends.


Keepa's arm is the way it is because they lost...hard.
On that note, ever made scrambled eggs in a coffee mug? :D
*trying to help y' feel better, somehow*

Keepa would super appreciate cooking lessons as well as a study partner...
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Zombehs said
Clark would function as people's chef? He doesn't mind cooking and it'd probably be cheaper for the scrubs, of which there is a lack of in this group save for himself, who aren't great at fighting for bigger stipends.He could have opened Catheryn's memento fairly easy as long as it was kept at some place considered "home".Aislinn drags him along for his breaking in powers to get vengeance on other people?


You opened that lockbox? I feel bad for you. Scary photos in there.
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That's a lot of people he's cooking for though. Literally, he'll be more like Gordon Ramsay than Santa Claus. He could be ONE of the cooks though, considering it seems like everyone has a skill for cooking. Or, at least, the majority.

And as for checking out the physical aptitude of a Sentient...I would think that it'd be like...the same as the Aspect? Or something like that. Makes sense in my mind, at least.

Clark must be the type of person to go read private diaries and steal underwear as well then. The Phantom Panty Thief of Risen.
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Cath would probably like Aalis' , though they seem like the type who would bicker with eachother.
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