Hidden 10 yrs ago Post by FVGT
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Updated, gents.
Hidden 10 yrs ago Post by Demon Shinobi
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so far Lefel and Windy are accepted.
Zar...
After we think about the double soul
Hidden 10 yrs ago Post by Duthguy
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So here is my CS, I do have some questions though. Will Battle Chips have code like A, B, C, S and *? And in what way are the folders limited?


Name: Danny Stevens
Age: 15
Gender: Male
PET:A red and orange PET shaped like a flip open cellphone.
Skills: Danny is a decent hacker
Personality: Danny can sometimes be stubborn and overestimate himself, but he learns from his mistakes and doesn't intentionally anger people.
History: Danny grew up the only child of an upper-class family and got PumpkinMan as a present for his tenth birthday. Since he got to design his Navi's appearance and personality himself, the end result ended resembling his favorite cartoon character.When he was thirteen he attempted to hack PumpkinMan to make him less over the top, with only partial success. Since then he has avoided messing with his Navi's programming out of fear of messing up and doing irreparable damage.
Other: {Is there something I didn't put on the Sheet? Add it. Or just put any other info about your character you want us to know.}



Navi Name: PumpkinMan.exe
Navi Type: Long /medium ranged fighter
Weapon(s): He attacks by throwing Pumpkin Bombs out of his hands. His charged attack has his Pumpkin Torso separating, exposing his fire core and sending a wave of fire down one column .
Elemental Alignment: Fire
Personality: Thanks to some modifications Danny made to PumpkinMan's programming, he randomly switches from acting like an over the top cartoon character to a more subdued personality. However no matter he acts PumpkinMan is always willing to help when there is trouble.
Hidden 10 yrs ago Post by Demon Shinobi
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Nice character. But here is the problem. While I do love the battle network games and the star force too, I feels transitioning the in game battle system into an RP would be a bit too... Well... You know.
There for as far as battling goes I'm hoping to make it a bit more like the anime. We'll carry the chips. So essentially there will be chip ranks, but as far as limits go there won't really be any aside from in tournaments. We'll carry them is chip cases much like the folders that hold about 30 chips. Sound good? The only real time we'll use the game limitations is for tournaments. Like you can only have 3 blank chips, and 2 blank chips.
We won't really use the rows and spaces. That's a bit restricting for an RP.
I hope this answers your question.
Hidden 10 yrs ago Post by Zarkun
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In other words, your flame wave is going to reach a certain distance before dissipating. Nothing too crazy difficult to work with.
Hidden 10 yrs ago Post by Duthguy
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Demon Shinobi said
Nice character. But here is the problem. While I do love the battle network games and the star force too, I feels transitioning the in game battle system into an RP would be a bit too... Well... You know. There for as far as battling goes I'm hoping to make it a bit more like the anime. We'll carry the chips. So essentially there will be chip ranks, but as far as limits go there won't really be any aside from in tournaments. We'll carry them is chip cases much like the folders that hold about 30 chips. Sound good? The only real time we'll use the game limitations is for tournaments. Like you can only have 3 blank chips, and 2 blank chips. We won't really use the rows and spaces. That's a bit restricting for an RP.I hope this answers your question.


It does, and I understand the reasoning completely.

Zarkun said
In other words, your flame wave is going to reach a certain distance before dissipating. Nothing too crazy difficult to work with.


I meant row instead of column, so the flame wave goes down the entire way but can be dodged by side steppping, just like the megabuster basically. Sorry English isn't my first language
Hidden 10 yrs ago Post by Zarkun
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If we were using the row and column system, column would be correct.

EDIT: I'm...actually suddenly unsure of which is which in the games XD
Hidden 10 yrs ago Post by Duthguy
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Oh well the point is it travels down one line from the "top".

Also would this be an acceptable
Hidden 10 yrs ago Post by Zarkun
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Looks good, but like we said, we're not using the rows, columns, and spaces way of combat. Look up the Megaman.EXE anime, like NT Warrior. That'll give you an idea of how combat will work.
Hidden 10 yrs ago Post by FVGT
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Whelp, here's mine. I wasn't really sure whether you wanted chip/cards from Battle Network or Starforce, so I just did a mix.
Hidden 10 yrs ago Post by Demon Shinobi
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FVGT said
Whelp, here's mine. I wasn't really sure whether you wanted chip/cards from Battle Network or Starforce, so I just did a mix.


Go Battle Network for now.
Star Force stuff won't come in until the very end...
Actually we won't really use any Star Force stuff unless we make a Sequel RP.

Duthguy said
Oh well the point is it travels down one line from the "top".Also would this be an acceptable


What Zarkun said is correct.
The space system won't really do much as we won't be limited to that.
Combat would be more like real world combat. Running, dodged, attacking as if you were simply moving around at your leisure.
In game turns it'd be like if the Navi's were in a platformer like The Batman Arkham Games. Or any of the newer spider-man games. Or um... Hyrule Warriors?
Anything that isn't turn based and stuff like that.
Hidden 10 yrs ago Post by FVGT
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Alrighty then, edited it to Battle Network chips only.
Hidden 10 yrs ago Post by Zarkun
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Ummm...there is no 123 iteration for invis...in fact, a lot of those are still SF...did it happen to white screen after submission?
Hidden 10 yrs ago Post by FVGT
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.....

WHAAAAAAAAAAAAAT.
_________

Alright I fixed it.

I was just looking at the first game's chips, so that explains why there was multiple types of Invis.
Hidden 10 yrs ago Post by Zarkun
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Alright, looks good. I do believe Hurricane is legal, but I'll double check if needed.
Hidden 10 yrs ago Post by Demon Shinobi
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Good job Zar. I picked another good Co-GM :3
Hidden 10 yrs ago Post by Zarkun
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Well, I can both Google it and check my copy of Falzar on my emulator. Heh, fear me.
Hidden 10 yrs ago Post by Demon Shinobi
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Zarkun said
Well, I can both Google it and check my copy of Falzar on my emulator. Heh, fear me.


lol awesome.
Now my character is effectively done. Though I'll need help making a folder. SO Zar. To the PM!
Hidden 10 yrs ago Post by Zarkun
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I need to make a folder too XD
Hidden 10 yrs ago Post by Demon Shinobi
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We'll do it together! XD
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