Hidden 10 yrs ago Post by Apollo26
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duck55223 said No point in referencing MLP, as this is not MLP.


This isnt Star empires or VotS ( what ever that is) so there is no point in referencing it

( Just tryna keep it fair) and you both have posts waiting.
Hidden 10 yrs ago Post by WilsonTurner
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duck55223 said
Except I have better things to offer himAnd no, not that at all.


Better things to offer who? Darkwolf wants you dead, and the Draconians are undecided. Bribing them with raw materials when raw materials become one of the most common things to find is really stupid as a bribe. You're calling proud warriors lazy.
Hidden 10 yrs ago Post by King Solterra
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Duck continues to be "peaceful" until something happens to come into existence that could be detrimental to Ducks future goals, then Duck destroys them... instantly, and can not be defeated.

Then when Ducks bullshit is found out, especially by majority if not all players, Duck says "Bullshit this bullshit that because you will agree" to go around steer clear of punishment and escape once again to do Ducky shitty things. And everyone is like "Uh, well, yeah, okay bu--" "No, thisthisandthis, because those." Many of you don't seem to realize this mental tactic Duck uses.

While it is powerful, exploited enough and it's just pathetic.

Hidden 10 yrs ago Post by LaXnyd
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I'm eating dinner; will post ASAP
Hidden 10 yrs ago Post by null123
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WilsonTurner said
Better things to offer who? Darkwolf wants you dead, and the Draconians are undecided. Bribing them with when raw materials become one of the most common things to find is really stupid as a bribe. You're calling proud warriors lazy.


He doesn't want me dead, he wants food. Food that I can easily supply. And no, they aren't calling them lazy at all. The Iscandarians dont know what else they could want, so they went to the most basic thing needed for space-faring nations.
Hidden 10 yrs ago Post by null123
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Cale Tucker said
Duck continues to be "peaceful" until something happens to come into existence that could be detrimental to Ducks future goals, then Duck destroys them... instantly, and can not be defeated.


This is false.
Hidden 10 yrs ago Post by WilsonTurner
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Cale Tucker said
Duck continues to be "peaceful" until something happens to come into existence that could be detrimental to Ducks future goals, then Duck destroys them... instantly, and can not be defeated.Then when Ducks bullshit is found out, especially by majority if not all players, Duck says "Bullshit this bullshit that because you will agree" to steer clear of punishment and escape once again to do Ducky shitty things. And everyone is like "Uh, well, yeah, okay bu--" "No, thisthisandthis, because those." Many of you don't seem to realize this mental tactic Duck uses.While it is powerful, exploited enough and it's just pathetic.


duck55223 said
This is false.


Thank you Cale, that was very beneficial.

And indeed it IS false- because Duck rushed Earth and tried to take it over, and was annihilated. Rush tactics didn't do too good, now did they? Tsk tsk, that's what Rogue told you, didn't believe him, didja?
Hidden 10 yrs ago Post by King Solterra
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duck55223 said
This is false.


So... just that part... was false...

Hidden 10 yrs ago Post by Abefroeman
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I take a nap, and all tons of crazy happens.
Hidden 10 yrs ago Post by Abefroeman
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And Them thar Septonian folks, you could do as you please. If it makes sense for a party to land planetside, or for a shuttle to crash land, hey, you do you. I will react accordingly.
Hidden 10 yrs ago Post by null123
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Cale Tucker said
So... just that part... was false...


Uh no, you edited the other part in after I had posted. Both parts are false.
Hidden 10 yrs ago Post by Apollo26
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I mean feel free t corner them with spears or what ever you guys use in space afrika, they have no intention of harming anyone on that planet. I just kinda made them start walking so whenever you want to catch em...
Hidden 10 yrs ago Post by ASTA
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Why is it called Space Africa?
Hidden 10 yrs ago Post by WilsonTurner
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ASTA said
Why is it called Space Africa?


Because everyone wants dibs on it, so to speak. Europe tried taking control of swaths of Africa; galactic entities quickly come and start meeting with Nouvelle.
Hidden 10 yrs ago Post by WilsonTurner
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Now, you see the Sazkarjhit are also overpowered in comparison to the smaller nations. Over 33 battlefleets, each with battlecruisers at their head? That's more ships than the entire Valkian army behind. A colony calls for help against five ships; you send, what, 20 ships to a fleet, meaning 60? Or is it more?

I thought the roleplay was past one side simply outnumbering and completely crushing the other side. It's no fun if every time someone attacks, they just get completely and totally annhilated, because there's a giant enemy force.

And how do you have the fleets already ready to move? ANy other kind of realism, and it'd take hours for them to prep, arm, and warp out, arrive, and move into the combat zone, unless you warp directly INTO the combat zone, which means that you may end up warping right INTO a ship.

EDIT: I'm bumping up my fleet count to FOUR (three moving, one guarding home), and I can do that because I haven't REALLY entered the roleplay with the Dracs yet, and if you get mad, then think that I'm no longer the anti-Duck, but rather the anti-Alpha.
Hidden 10 yrs ago Post by ASTA
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Part of the benefit of never disclosing how many ships you have is that you're relatively immune to power creep; you can summon as many armed spacecraft as the plot shared between roleplayers demands.
Hidden 10 yrs ago Post by WilsonTurner
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ASTA said
Part of the benefit of never disclosing how many ships you have is that you're relatively immune to power creep; you can summon as many armed spacecraft as the plot shared between roleplayers demands.


Even then, 33 fleets is definitely pushing it, where Nouvelle has none, Humanity has no FTL-capable fleets [only individual ships], and I assume that the Septonians don't have very many. Idk.

And okay, ASTA, I shall put it as UNDEFINED
Hidden 10 yrs ago Post by TehAlphaGamer
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WilsonTurner said
Now, you see the Sazkarjhit are also overpowered in comparison to the smaller nations. Over 33 battlefleets, each with battlecruisers at their head? That's more ships than the entire Valkian army behind. A colony calls for help against five ships; you send, what, 20 ships to a fleet, meaning 60? Or is it more?I thought the roleplay was past one side simply outnumbering and completely crushing the other side.


I've established before that Sazkarjhia does have a larger navy since it has a military focus. Each fleet consists of about two dozen frigates, a dozen destroyers, a half a dozen specialized warships (Prowlers, Electronic Warfare Vessels, etc.), several corvettes and a battlecruiser at the head. However, also keep in mind that Sazkarjhia uses very little magic and has a heavy focus with kinetic weapons.
Hidden 10 yrs ago Post by TehAlphaGamer
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I've also said that Sazkarjhia has one of the largest mining industries, given that's the purpose of many of its colonies, ergo it can supply many ships.
Hidden 10 yrs ago Post by TehAlphaGamer
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Part of the reason why I made Sazkarjhia larger was because in previous RP iterations it's been a nation so hapless and so primitive that it rarely, if at all, won any battles. I wanted to make that more possible with this but I do apologize if I may have pushed a little too far.
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