[quote=Kalamadea] Well, I'm not wanting a huge difference. By "a bit" I meant a single crucible piece, maybe even two. The veterans are also mostly at a point where they struggle to even get more powerful. It's quite common for abilities to add less and less power as the character gains more pieces, if they're even capable of absorbing power from them (I don't believe Omega can, and I know the "real" Kalama is completely incapable of it. Pretty soon Samus's suit will be reaching its maximum possible modules (it's powerful, but does have its limits)).I truly understand your opinion, it's just that it really won't take long for the veterans to "max out" and I'd rather keep that progression with the newbies intact. If you really want to be at equal power to the veterans, I won't stop you. I was simply saying I would prefer that the newbies start with plenty of progression laid out before them.There's also really no PVP here, so power progression mainly causes more ease in dealing with the hazards of a world. Some worlds aren't as dangerous (we did go to MLP at one point in the antagonist group, but ended up reducing it to a lifeless rock. That was fun. >:D), while some are extremely dangerous (we went to one of the Metroid games, for instance). [/quote] well, to be fair, omega could..he'd choose not to in most cases.