Alright guys, time for a change. With the introduction of player-character antagonists, I have to clear up the issue of character fights. I'm going to come up with a system on judging fights that aren't pre-planned out, meaning if any of you guys are into combat roleplay, this would be your cup of tea. I'll have a unique system of judging writing, complexity, and realistically to assign points to posts and determine who wins a fight and if someone is to die from a fight. I'm not sure if I should detail exactly how the system would work in the OOC, it might confuse you. BUT, I do know that some people would prefer to only have their characters be killed IF and WHEN they desire. Especially people with one character, like BBeast. I wouldn't want you to put Zachary on the line like that, unless you wanted to. So, if anyone wants to go ahead and take the safe card, tell me now so I can add you to the list of "Safe Characters". This means they can only be killed if both roleplayers agree and plan out the death. Any characters not on this list will be subject to the combat/death system for whenever they are confronted by PC enemies. I'm going to be making some more characters, but all of my characters are killable (not on the list). Yugeto, I'm sorry, but I'm going to force Yugeto into the safe list, but Blake will be kept out of it. I'll show you my system so you can help me judge fights and shit. Like I said, with all these new people incoming, we'll have some roleplayers who are used to situations in which characters are killed, even if the other roleplayer didn't want this. In order to satisfy everyone, I'm going to have to let everyone do their thing (within reasonable bounds). SO, go ahead and let me know which characters are "safe" and which ones aren't.