[quote=RBYDark] Not you too, Tob! They're secret for a reason! I may join though Tob, you may wanna keep things to the 'regular Mega' and 'Knight'. No need to make it overly complex, y'know? If I do, at least dibs on Magnamon (and if you're referring to the insect I think you are, yeah sure). [/quote] Oops lol. Cool. Kay. Maybe for world breaker level Knights. After all, Alphamon OP. And Omnimon can be as well. (I'm thinking of two. Either way one of us drew it.)[quote=Revans Exile] Tob's idea is way to convoluted for my taste plus it just screams "I want more than one mega, so lets force numerous megas on to one character". [/quote] Let's be fair- Digimon is never that straight forward. Plus, those are suggestions. If anyone wants to have their Digimon at Ultimate for that long, be my guest. I'll repeat, it's more so that people who play Alphamon, Omnimon, etc. aren't like WarGreymon and MetalGarurumon were in Adventure. Everyone should get a fair shot to fight, and not have to bow out of every fight or else they'll get smeared. If you have more concise, reasonable questions or objections, then by all means, let me know. Or, if you find it irreconcilable, you could always start your own Digimon RP. I won't be mad, unless there's like sabotage or whatever. Plus there is sort of a stratification in Megas. I mean, it's there with Ultimates and most other levels, but it's most obvious in Mega. Like, there are ones like Babamon, then there's SaberLeomon, and WarGreymon, then like NeoMyotismon and such. Heck, even the Knights have varying power. Think Crusademon or Leopardmon could take like Examon? Not without an extra under-stage. Sensible?