[quote=tobiax] Mhm.Ah, I see.Well, .Perhaps reword your Techniques from the card-description habit of making them uber-lethal? Like, more along the lines of what they look like or how the Digimon tries to do it rather than the lethal end result?That being said, it's not bad, mainly Fang of the Beast Queen, and Blockade, and maybe a re-wording of the "critical" related ones in general. Also, feel free to fill out your Knight's arsenal with extra Techniques, sorta like I did with Alphamon.Also, Kudos on the defensive techniques. I'd have said to drop one each for Champion and Ultimate, but Death Hold is more behavioral and the Ultimate has a shield. [/quote] The critical attacks are basically based off Critical Bite which is Leormon's best move (with of course like... 2% chance to actually land a blow. So not the ideal attack unless desperate) but I guess I can try to reword it. I don't really have any ideas for attacks honestly. Especially one who isn't a fighter and more or less stands in the back and makes plans and calculations.