[quote=DancingEagle] So, anyways, everyone who sent char sheets are accepted - great work, everyone - except Synn, God of Control. is overpowered as hell. I get the idea of a darker God without an absolute sphere of influence, but this is way too OP. You can trick a God to side with you and then create a disaster, or maybe bribe everyone to become a super-God. This might sound good in theory but in practice I think it's going to be annoying to most players, and very hard to DM for. [/quote] Well the idea is that Synn would serve as a catalyst in empowering another god or replicating their abilities, however I doubt they become super-god as their powers are still limited by their own domain. Since if he replicates the ability, the original god (the one tricked?) can use the very same ability to counter Synn as his version is less powerful by being merely the force of a command rather than the force of essence. As for empowerment, this can be problematic, however I think how much of a problem it is, it is a based on the decisions of the other god as they are the ones who determine just how empowered their god may be. Can it be abused? Perhaps, if a rogue god decided to imprison Synn and remain in continuous contact to become "Super-god." But there is no need to empower a god (again these are gods) unless alone their ability is not enough (ie perhaps the god of sand can create stone by compacting the sand into rock). Plus there are a system of checks and balances (of which I envision him to consider himself as a part of said system) to keep the gods from their petty squabbles. Such that if any god does go rogue, the others would step in and prevent further action. But I am open to suggestions on how to limit the ability if needed or rewrite it all together.