[quote=RBYDark] Now, now, Tob, if I don't have to alter V-mon's personality for Magnamon, then it should probably be fine if Gankoomon is consistent with past digivolutions. They're new Knights, aren't they?And I'll go tweak colors. [/quote] I see that- but there's a difference between referring back to what you've already put, and that being a personality that is a broad base such as V-mon/Magnamon, and not letting me know what's up with the personality. Understand? Not trying to dig at xander- see below. [quote=XxFellsingxX] Oh okay. I just wanted to make sure LordKnightmon wasn't overpowered, but if that's the case, I'll change it. [/quote] Defensive orientation and weaker physical strength is enough. [quote=22xander] I was just trying to translate the attacks, that was the best I could do... I wanted to keep them all in the light theme, and those were the best ideas I could come up with. I'm sorry if I'm a bit bad, I'm just super streassed about school. I'm trying to do my best, I really hope we can reach an understanding. [/quote] Okay, xander. Let's get on the same page. You can slow down on RP related things if school is an issue. I get it. Now, the important thing is thinking of how you want to play your characters in an interesting way. Do that first, and leave everything else about the CS as secondary for now. Once you've thought of that, do your best to put it into words in the personality section. I don't mean to make this stressful- it's supposed to be fun. But there's the matter of quality. Like... I don't want there to be one player- and this is anyone, not just you- who the other players feel doesn't offer anything, and the only way I can check that is by evaluating your ideas, which I can only do by looking for the underlying potential in the personality section. Is that understood? EDIT: I'd like to remind everyone that there's a link to the OOC on the first post of this thread right at the top.