No-one knew exactly when the ship first drifted into the system but as soon as word that it was the Lone Star, thought to have been lost with all hands a decade earlier, every freebooter, scavenger and rogue trader were racing to be the first to board her. Stories of the alien and ancient treasures hidden within her hull had them all salivating and before long the first bodies began to appear in back alleys and floating in rivers.
Finally the United Alliance Navy stepped in to quarantine the derelict, using the threat of alien diseases and possible contamination as an excuse to hold back the looters until a properly funded and equipped salvage mission could be mounted. Somehow you managed to make the shortlist for the crew, whether due to your skills, social connections or simply because they couldn't find anyone else willing to take the risk of cracking the possibly deadly seals on the ship's airlocks, and now as you sat on the shuttle launched towards the wreck you wonder to yourself whether the more than generous bounty being paid was really worth it.
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Looking for a likely team of space adventurers to help discover the secrets of the Lone Star, discovering both the fate of the original crew and the surprises hidden both on-board the ship and back home using a character driven narrative style where I'll be changing the course of events depending on the actions of players involved. Further details to be determined once players decide what sort of characters they'd like to portray, as the squad make-up will influence the events as much as the background.
The setting is a far future science fiction environment with all sorts of high-tech gadgets at your disposal and a mixed alien-human culture spanning many thousands of star systems. Players are invited to create their own characters and equip them with a reasonable array of skills and equipment which would be available to a privateer given access to a high-end military armoury while keeping in mind encumbrance and ammunition requirements (although these will be fairly open since advanced energy weapons and light-weight materials should make things easier for the crew.)
Anyone interested in participating should post up a brief synopsis of the character they'd like to play as, with as much creative freedom given to the creation as you'd like.
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[From: Alphansi Planetary Governor's Office, Operator Unlisted]
[To: <USER UNKNOWN>]
[Re: LS]
I think they're onto me and I won't be able to delay the Navy much longer. Whatever you're gonna do, you'd better get it done fast. At this rate the Rats'll be all over that ship within the week.
GET YOUR CREW ON BOARD THAT WRECK NOW!
-S