Alright, gonna go with the sniper/cannoneer. EDIT: From what I know, shipwright is still available. If we're going to include secondary roles (roles that we don't technically need, or can simply be fulfilled by any member of the crew) then Cabin Boy/Girl or Janitor, Helmsman and blacksmith/mechanic are still potential roles. We could use these if we're looking to have some more space, or if we just want to start specifying roles, but it's the GMs choice.