Petty arguments. I'm actually glad that Kalama is beefing up the fights this much. Ocarina, while it is my all-time favorite game, wasn't noted for its difficult bosses. Actually, most games in general have predictable bosses, so to see them this beefed up is a relief to me. While I'm fairly certain Rawk's tactic won't work, I won't complain either way. You gotta remember that the Crucible Piece is wreaking havoc on the world. All this could merely be an effect of that. I think I prefer it this way. I love a good challenge.