*Organisation App* Name: The Blessed of Trazyn Almost 130 years ago, a great meteorite struck the Earth in the southern lands of Alm'Zar. Across the world, prophets and mystics sensed a disturbance, and the followers of Trazyn claim that the lesser deities shook on their Earthly thrones. For within the falling star was a being, alien to this world, known only as Trazyn. Possessed of great magical power, it reached out into the minds of those nearby, the loyal guard of the Al'Nuk Empire, and asked for their aid. The guards that entered to investigate came out changed people, claiming to have found the only being worthy of their loyalty and unquestioning devotion. They were the First of Trazyn. The might of the Extraterrestrial God expanded rapidly, as it promised gifts of arcane power and equality to those that would reject their political leaders, and swore fealty to Him alone. And he delivered, mysterious crystals implanted into the body granting magical power to those born without arcane potential. Great armies marched in His name, conquering those who did not come under His rule by their own will through brute force. These were known as the Infinity Crusades, and it was said that the legions of zealots were an unending sea, swarming across the country, twisted by the magic implanted into their souls. However, the World is a big place. The Elves of Lysandor stood firm, proclaiming that Trazyn and the injection of His mysterious arcane power was an abomination. Great battles ensued, but to dislodge the Elves from their ancient forests was impossible. They allied with the remains of the Al'Nuk, as they pushed back, driving against the maddened armies, battling Eldritch powers, aiming to destroy Trazyn himself once and for all. What happened in these wars is the work of many legends. The Al'Nuk were completely wiped out, their cities and holds part of the reformed Infinite Empire. Trazyn halted his great Crusades, having formed a peace treaty with the Elves of Lysandor. The tribes that had once dwelled the plains of Alm'Zar were incorporated into the belief, living in the cities or traveling to far off countries as missionaries, aiming to convert more cities to the world's most feared religion. Today, the Blessed of Trazyn, centered in the Infinite Empire, have spread across the globe, their religion seen in many places as being abominable and terrifying. However, they preach the equality of all under Trazyn, from commoner to noble to king, and have demonstrated this in their own empire. In many cases, the lower classes have rebelled in the name of Trazyn, forming their own city-states far from the Infinite Empire, loyal to Trazyn. Beliefs of the Blessed of Trazyn: - Trazyn is the architect of the universe, the very first magical being. It was He who created the very existence of magic, and it is from this magic that all other beings are born. - All people are equal, for all intelligent beings are the same. To stand one above the other is blasphemy, and only Trazyn and his Prophets have any rights beyond those of normal men and women. This includes the equal division of magic beyond genetic heritage, granting arcane powers to all who wish to have them. - All of nature is owned by the sentient races, and it is theirs to do with as they will, provided they heed the words of Trazyn. - All belongings are equal, and all is to be shared among the entire population. There will be no rich, and there will be no poor, for all are equal in the eyes of Trazyn. *Character App* Name: Alice Nettlebrush, The Immortal Innocence. Race: Elf Gender: Female Age: 12 Personality: While in many ways Alice acts as a typical 12-year-old, she has certainly been changed by Trazyn. She often knows things she should not have known, and possesses a strange, sly wisdom. She often displays dual personalities, and memories that don't belong to her lifetime. She is generally kind and caring, although she is devoted to Trazyn, seeing her God as part of herself. Due to the crystal implanted into her skull, this might be accurate. History: Coming from the Nettlebrush family, a small family of elves who became a part of the Infinite Empire, Alice's parents opted to send their youngest daughter to become a Priest of Trazyn. She would learn the ways of Trazyn, and preach his name. They did this because they knew the Priests of Trazyn were well treated, and that it wasn't good for elves in the Infinite Empire to be opposed to the Will of Trazyn in any way. Little did they know what would follow. Upon being implanted with her 'Gift', a synthetic crystal that implants some of Trzyn's magic into those born without when implanted into the body, Alice had a vision. It is said that she spoke many secrets, already knowing the 42 Names of Trazyn, and the greatest secrets of where and how Trazyn was kept. Alice was offered a choice by Trazyn Himself, and she chose to become His Prophet, to spread His will and to become a vessel for His power. As such, she became one of the 4 current Prophets of Trazyn. Position: Alice lives in Areopolis, representing Trazyn in this great and powerful city. Here, she leads the Temple of the Infinite, which is both a religious institution, and the embassy for the Infinite Empire. She expresses her Empire and God's wills and stakes in the councils and meetings of the city, and oversees the trade relationships between the Empire and other people. This is an important task, because many are reluctant to deal with the Blessed of Trazyn. *Character App* Name: Ja'Lir Arian. Gender: Male Age: 47 Race: Human (mostly) Personality: Stern and determined, Ja'Lir is only truly happy when he's doing the work of his Lord. He's an introvert, with a stern face that reveals nothing about him. He revels in doing what he considers the right thing, and places the importance of the 'greater good' far above his own life, happily sacrificing himself to save others. History: Born in the Infinite Empire, Ja'Lir chose the life of the military when it became time for him to choose his occupation. He was trained as a warrior, to fight and die for the glory of Tazir. He became a master at what he did, both in his physical skills and his manipulation of the Gift. As such, he rose through the ranks, earning many medals in the field, fighting off those who would attempt to destroy Tazir. Eventually, through his valor and skill, he was chosen to be the personal guard for Alice, and to represent the Arm of Tazir in Areopolis. He accepted this post gladly. Position: As Alice's Paladin, it is Ja'Lir's duty to ensure her safety, and to kill any who would take her life. He is also responsible for playing his part in the diplomatic relationships between the Infinite Empire and Areopolis, a physical representation of Trazin's armies, a threat through his very existence.