Name of civilization: The Krall republic Race: Krall Description of race: [img]http://www.entertainmentearth.com/images/AUTOIMAGES/DC28210lg.jpg[/img] Average lifespan of race: 80 years Government of race: Hegemony/autocratic/Religious government Military description:[hider=Mark 1 "Reaper carbine"][img]http://www.seanbyers.com/be_2.jpg[/img][/hider] Issued to Krall infantry The Reaper is a selective fire weapon. The weapon contains a high Thermal clip capacity and high rate of fire, but at the cost of damage out put. the Mark one contains an under-slung Shredder gun(shotgun). The effective range of the Weapon is mid to close range. with a newly developed modification kit the Reaper will be able to become a general use machine gun. [hider=Mark IV Stalker][img]http://static.giantbomb.com/uploads/original/1/10354/1764334-auger_rifle.jpg[/img][/hider] The Stalker Marksmen rifle Issued to "Specialists within a squad" Capable of firing single or two round bursts and a x3 scope. The weapon uses a medium round for higher damage output. [hider=Ghost][img]http://images.complex.com/complex/image/upload/t_article_image/y689tjdphrkxkz0twncl.jpg[/img][/hider] The Mark one Ghost is a five shot Large caliber armor piercing semi-automatic sniper rifle capable of taking out light vehicles and heavy infantry. Mark 1 grenade Uses a combination of shrapnel and high explosive to take out entrenched targets. [hider=Mauler] [img]http://vignette4.wikia.nocookie.net/resistancefallofman/images/b/b4/Wild-fire.png/revision/latest?cb=20120929082928[/img][/hider] The Mauler heavy support weapon capable of firing a high explosive or Anti Armor rocket. Armor [hider=Spider Tank][img]http://img2.wikia.nocookie.net/__cb20110102173750/resistancefallofman/images/b/bb/ME0000790390_2.jpg[/img][/hider] designed as a modular weapons platform. with cannons,Missile,launchers, and anti infantry weapons, the stalker is the best combination of speed and armor. The spider tank provides the Krall all the armor they need light,medium anti air,anti tank, or anti inftray with everything in between. Fleet [hider= super Juggernaut Class Capital ship][img]http://web.ccpgamescdn.com/shipviewer/assets/fallback/chimera.jpg[/img][/hider] filling the roll of a Carrier with in the fleet. Capable of carrying hundreds of fighters and up to 15,000 soldiers, the Super juggernaut embodies the Krall race's ideals "obliterate all opposition" Armed with heavy ship to ship weapons, capable of firing large shells unto planetary targets, and armor so thick the most advanced and powerful conventional weapons barely scratch it. This class of ship has been nicknamed planetkillers due to its capablities. Thankfully the materials and time needed for this ship are so immensely high very few have ever been created and the time required to build could span into decades. with only three currently in use the loss of one would be devastating to the Krall. [hider=Devastator Capital ship ][img]http://images.wikia.com/eve/images/9/97/Chimera2.jpg[/img][/hider] The ship of the line for the Krall fleets. Armed with powerful broadside weapons the battle ship acts as the most powerful conventional ship in the fleet. Capable of shrugging of any lesser ships attacks and dishing out powerful shots. [hider= Raider class Cruiser ][img]http://media.moddb.com/images/members/1/454/453702/venator_dreadnaught.jpg[/img][/hider] The Smaller brother of the Devastator class used as rapid response ships, capable of dishing out battleship firepower but unable to withstand the same firepower in combat. capable of carrying two squadrons of fighter-bombers and can act as a mobile air base and fire support platform. [hider=Raptor class Destroyer][img]http://i.imgur.com/Y6Sara6.jpg[/img][/hider] The raptor class is a screening vessel designed to scout ahead of a fleet, defend the bigger ships from fighter bombers, and scan the battle zone to keep the officers informed. [hider=Doctrine]The Krall believe in the idea of total war. Their concept of war has been called genocide by many races, due to their targets being not only military but also civilian. A huge part of Krall doctrine is their shock and awe tactics. an example of this this would be when The Krall invaded Shan held territory during the war, of the 32,000 soldiers and colonist only 700 made it out alive.[/hider] Important people/Ranks: Religion: The Krall worship the mythical Reapers and believe that upon their return the Krall will be ushered into a heaven of sorts. Import: Export: Description of your society and race: The Krall society believes heavily in Krall superiority. The people live in a caste based society, the only ones a different race may see is the warrior castes(as seen above) Having found the citadel, and claimed it as a vital city the Krall Republic is one of the major players on the galactic scene. While called a Republic the Krall live in a dictatorship and hold no real voice of their own. Blindly following the words of their leaders they march ever on wards in war. average citizen lives a shockingly easy life in the republic. The races conquored by the Krall do the hardest work, digging,working,building,fighting in the slave pits. The KRall citizens work in the munitions factories and military production as slaves are not trusted to create weapons in case they try sabotage production Treaties: Hates pretty much everyone (Right this may be OP at the start but they are supposed to be that. Like the Shunn they act as NPC guards until enough time as the Story enters the reaper stages..As for their BS super ship, if you want one you may have one you design, but yeah all the limits and stuff. this is a WIP and I am very tired so yeah thats a thing.)