[h1]Guidelines for conflict[/h1] Basically when fighting against malicious robots you compare combat stats, Higher stat generally means you can defeat the enemy, while lower means you are at disadvantage, Tied scores means you can fight to a standstill with no clear victor. Standstill can however turn into victory by having a solid combat plan, being faster ([b]Being faster also means the opponent canĀ“t catch you if you desire to just flee or avoid it.[/b]) or by utilizing your surroundings or special equipment. There are times when I might have to step in with GM ruling but using this section as guidelines you should be able to independently resolve conflict with various threats I post here in OOC. And again, if confused, just PM me, that is another way to handle combat so you can focus writing good IC of your victories :) Edit: Forgot to mention. All of this applies to just baddies I throw in your way, should your character explore areas themselves where you write dangers for them to overcome in a single post, naturally you are fully in charge of those things.