Note that any Talents in Bold are new and changed from the previous stuff. I will allow you all to reorganize your Talent Points from Level 1, but please take into consideration of when you would have gotten your new Talents (so don't start leveling the unlockable talents from Level 1, do it from at least the Level 10 and onward, but at least try to be somewhat considerate of when your character would have received them). From Levels 1 - 10 you get 2 Talent Points. From Levels 11 and onward you get 3 Talent Points. And of course you still get an additional Talent Point for every 3 INT you receive. [hider=Sasha's Talents and Free Points] Acrobatics (DEX): Appraisal (INT): [b]Arcane Magic Schools (INT): [/b] Ban Family Martial Arts Technique: Ban Family Sword Technique: Climbing (STR): Crafting (INT): [b]Create Talisman (INT): [/b] First Aid (INT): Fisticuffs (DEX): Focus (WIS): Knowledge (INT): Manipulate Device (DEX): Melee Weaponry (DEX): Negotiation (INT): Observation (INT): Projectile Weaponry (DEX): Sleight of Hand (DEX): Stealth (DEX): Thrown Weapons (DEX): Arcane Magic (Talent): You have begun your studies into the school of Arcane Magic. You can learn basic Spells and research techniques from the five Arcane Schools of Abjuration, Alteration, Enchantment, Illusion, and Manipulation. Right now what you can learn is basic, but later on you can begin advancing your studies into new Schools. In gameplay turns, you can start learning some actual arcane spells and research processes. Create Talisman (Talent): You know enough of symbolism and talismans to actually create talisminic objects that are symbolic to your spells. The talismans you create can currently only utilize basic Spells. These talismans will obtain a spell like affect for an extended period of time rather than the exact power of the Spell as it is Rune Magic's opposite. While there is a very low chance of you doing so, it can also be possible to create Totems, Talismans whose affects are permanent, although the ones you create, since you would not know how at the current moment, will be much weaker in comparison. In gameplay turns, you create an object that has a passive magical affect that can be granted from equipping it. Also with how you have been playing, you'll get +5 INT and +2 to WIS, SPI, DEX, and AGI from your training in both energy and speed based techniques. These are just points you will have gotten from training and grinding over time and do not include the ones you have from Skills. Ill put up your Skills once you allocate your new Talent Points. [/hider] Ill get the other characters' stuff up soon.