[h1]ALICE BLACK[/h1] [b]Criminal?:[/b] Yes [b]Convicted for:[/b] Multiple counts of Murder [i](First Degree)[/i], Robbery, Vandalism and Rape. Also charged for Drug Possession, Indecent Exposure, Possession of Illegal Firearms, Child Abuse, Kidnapping, Arson, Shoplifting and Bribery. [b]Species:[/b] Human [b]Gender:[/b] Female [b]Sexual orientation:[/b] Bisexual [b]Age:[/b] 38 (Claims to be Twenty-Five) [b]Appearance:[/b] Alice is an attractive, modestly endowed woman with long, messy blonde hair and greyish blue eyes. She seems thin and with a reasonable amount of muscle, although never enough to compromise her physical appearance. Her skin is light and mostly without blemish, besides long scars on her lower back, right shin and right wrist. [b]Height:[/b] 5'7 [b]Weight:[/b] A woman's secret [b]Apparel:[/b] While on mission, Alice wears a sheer black jumpsuit underneath very light combat armour, just enough to provide minimal protection while not inhibiting her movement in the slightest. She has been known to equip a jetpack, backpack, helmet, energy shield or visor from time to time, depending on the mission. When necessary for infiltration, she can adapt to any style of dress appropriate for her objective. Off duty, Alice dresses very casually, often favouring clothing that accentuates or shows off her womanly features "because it's more fun". [b]Weapons:[/b] [i]Cranberry Delight:[/i] A Military-grade hand-held Railgun, favoured by Alice and commonly considered to be her signature weapon. While rare and extremely lethal, it is a notably flashy weapon that prevents one from remaining hidden once fired. As such, it is only really practical when eliminating single targets at long range. Its high penetrative capability turns armour and energy shields into little more than paper, and the high speeds of the fired projectile allows one to hit even the fastest moving targets. Can be swapped out, for those times when Alice has to be a little more subtle. [i]Sidearm Pistol:[/i] What this weapon lacks in complexity or flair, it makes up for with reliability, both in its accuracy and its performance. [i]Knives:[/i] Six small, easily concealable daggers with 3in long blades, designed to be usable either as a throwing weapon or for quick, short-ranged stabs. [b]Equipment:[/b] Military-grade Ocular Augmentations, with software specialized in precision firing. More conspicuous than the standard issue variant, making them instantly recognizable to anybody familiar with augmentation. Wears an in-ear communication device, although she often turns this off whenever somebody interrupts her concentration. [b]Notable Skills:[/b] [list] [*][b]Marksmanship:[/b] Alice is an expert marksman, trained by the military and with close to ten years of combat experience under her belt. While she traditionally uses a scoped rifle, any firearm to which conventional logic applies can be effectively operated, so long as she understands its nature. This does not cover the use of a starship's weapon systems, due to her terribly poor affinity for computers. Strangely, also applies to throwing weapons, which she learned "as a joke". [*][b]Assassination:[/b] The skills for stealth, deception and elimination, honed for the purpose of terminating high-priority targets through a variety of methods and in all sorts of situations. Also includes the skills essential to any Sniper, as her talents in that position were adapted to Assassination once she abandoned the Military. Alice can proficiently make use of tactics such as Poisoning, Seduction, or Disguise in order to take out her targets with the highest possible chance of success. Before being captured, she was called the second greatest Assassin in Human-controlled space, nicknamed "The Black Death". [*][b]Acting:[/b] Supplementing her persuasive and deceptive talents, Alice possesses the natural ability to create and switch between multiple unique personas on the fly. Convincing, to the point where she even fools herself from time to time, but otherwise not especially useful. [/list][b]Weaknesses:[/b] [list] [*][b]Computers:[/b] In the world of the future, Computers are essential for all forms of day-to-day living, and pretty much every child is taught to use one as importantly as they are taught mathematics. There are, however, the rare types in modern society that shun the use of computers. Because they suck at them. Alice is one of these. [*][b]Playing Nice:[/b] Alice is a bad girl, who doesn't play by the rules. She prefers to do her own thing, and while she will follow orders whenever it is required of her, she won't like it. Anybody with high moral standards probably won't get along with her. [/list][b]Powers:[/b] N/A [b]Personality:[/b] Alice is Trouble with a capital T, and she knows it. While she likes to toy with people by acting differently from how she feels, she is without doubt a twisted woman, and one who feels virtually no remorse for her actions. As much of a womanly side as she has to her, it is greatly overshadowed by her aggressive, sadistic tendencies. A lone wolf by nature, she doesn't really get along with others unless she has to. She's the type to take whatever option she thinks is the most enjoyable, even if that means going against some of her basic character traits. To her, Assassination is pretty much the coolest thing in the world, and she would probably say it's her greatest hobby outside of looking at rare weapons and contraband. Collects cute things, and loves children. She wants to become a housewife someday, she's just looking for that special someone. [b]Biography:[/b]