[quote=@Howler] It will likely NOT be a straight tabletop game. Frankly I find the actual gameplay mechanics of OWOD to be relatively poor; what I very much do enjoy is the fluff and the representative values that their character generation system allows. It is good to know what your character can accomplish based on real world benchmarks--it is bad when a dagger is the king of combat weapons and combat devolves into rocket tag. As such, I will likely be using character generation and progression rules AS A GUIDELINE, but not rolling for everything that occurs unless the entire group really wants to. Make sense? [/quote] Ah, okay. Thank you for clearing that up. As someone who is unfamiliar with the game mechanics of OWoF (though I'm slowly trying to work it out), I'm glad. Also, since we're voting, I'm fairly happy with whatever everyone else wants. I know slightly more about VtM than I do the Dark Ages, however I'm sure I can pick it up very quickly.