Very much WIP [Hider=Mudort] [center][h1][b]Republic of Mudort[/b][/h1][/center] [b]Oshmar Region:[/b] 8 [b]Name of Region:[/b] Mudort [center][h3][b]City [/b][/h3][/center] [b]Name of City:[/b] Mudort [b]Visual Description of City:[/b] [b]City Population:[/b] [b]City's Defences:[/b] [b]City's Food Stores:[/b] [b]City's Garrison Capacity:[/b] [b]City's Main Industries:[/b] [b]City's Government:[/b] [b]List of Towns:[/b] [b]Race Name:[/b] Dwarves of the Plains [b]Race Leader:[/b] [b]Race Leader Physical Description:[/b] [b]Race Leader Significant Traits:[/b] This is for when your race leader is a special being. For example, if you had a nation of wasp-like drones, your leader may be the Queen who upon dying, would render the rest of her kind mindless. [b]Race Physical Description:[/b] [b]Male Appearances:[/b] [b]Female Appearances:[/b] [b]Use of Magic:[/b] [b]Life Span:[/b] [b]Male Lifespan:[/b] [b]Female Lifespan:[/b] [b]Reproduction Rate:[/b] Are they like rabbits? Or are they like the rare Snow Leopard? Describe how quickly their population is able to replicate. Include how long it takes for them to reach “adulthood” in Earth years. I.e, a human would be16-18 years of age to be considered an adult. [b]Society:[/b] [b]History:[/b] [b]Religion:[/b] [b]Significant Racial Traits:[/b] [b]Seafaring Capabilities:[/b] [b]Other Information:[/b] [b]Types of Soldiers:[/b] Berserkers: Berserkers are drawn from the primitive tribes dwelling on the city's outskirts. They are a ferocious bunch, with deep beliefs in ancient warrior customs. Typically they wear no armour, and run into battle naked, however their flesh is covered in coloured war markings from head to toe. They use large swords and axes, and hurl themselves at their victims in a rage. [b]Call to Arms Capacity:[/b] [b]Battle Doctrine:[/b] How do your armies fight? Give us a short introduction to your nation's combat tactics. [b]Naval Presence:[/b] How many warships does your nation possess? And what are their functions? Example: 39 Galleys, armed with balistas and capable of carrying a hundred men. They form the navy's core in battle. 92 skiffs, lightly armed but quick. Used for harrying manouvers and to screen the advance of the galleys.[/hider]