All I have to say is: WHY HAS NOBODY DONE THIS ALREADY !
The game works great as a tabletop-ish rp. You send out a team of 4 (you pick classes) to travel through a dungeon of choice to complete a task. In the dungeon you will run into monsters, traps, items you can interact with and other goodies. At the end of each dungeon you are showered with loot if you succeed or increased stress if you fail, but you will also acquire traits that ether help you or screw you over.
You will keep track of light levels, stress, inventory and everything else with the help of the gm (aka me). As for mechanics I'm still working on it, but would anyone be interested in something like this ??