[quote=@Asura] So uhh... Suggestions on how I get involved? Any of 'em? [/quote] [Edited] Well I'd allow you to start your guy off as if he was already on the ship rescuing people. He could have been one of the many abducted and he's just now making an escape, or you could start your guy off on the streets helping with damage control. [quote=@Zobozun] Small scale to the point of being near-instantaneous are things like raising walls of rock to defend himself, causing pillars to erupt out of the ground, creating narrow fissures to trip people up, and other localized effects. Large-scale tectonic activity depends on magnitude of the event, with a 4.0 (just enough shaking to be noticeable, very low chance of structural damage) taking... let's say ~10 minutes, assuming Jump City isn't on a geologic fault. From there, the time needed doubles at each interval (5.0 is 20 minutes, 6.0 is 40, 7.0 is 80, and so on). [/quote] I'm also assuming your character can be interrupted, I'm going to Accept your character. Feel free to move him over when you feel like it.