You can post your character whenever you wish, really. I will be posting the OOC when I have finished preparing some details that may or may not take more or less time, but it doesn't really make any difference if I get to read the sheets before or after if you've already finished it. Oh, and for those who haven't decided their story yet. You’re perfectly free to link your story to existing characters that I have mentioned, like kings or such, or even to characters I haven’t created that might be princes or princesses of other nations or other highly esteemed people that I have no idea of. If it isn’t acceptable I’ll say so, otherwise, feel free and I’ll adapt the story to that~ Of course, anything normal is fine too. Yeah, things and details. Haha. ... And it would help if at least one of you is a trusted Grado someone, seeing how King Rioga sees fit to entrust you with the fate of the world and all such. Most appropriate would be if someone was a Grado Lord of some kind (Lord as in class, not actual Lord, haha), seeing how Fire Emblem, but that isn't a necessity at all. All up to you guys. Some random details and game mechanics I felt like writing more about. Recruiting [hider]As we go along, I am going to be adding more and more characters. They’re obviously not going to be as important as your characters, and can be benched instantly if you don’t want to bring them along, but in true Fire Emblem spirit I will be placing characters here and there with the intentions of you somehow being able to recruit them. These will be easier to recruit. … That said, this is a roleplay, and not a game. It is probably possible to have every single NPC in the entire game join the party at some point or another if you have unnatural persuasive power. If you see a character that you’re like “I WANT THAT GUY” then feel free to attempt, just know that switching sides is kind of an odd thing to do when it isn’t prepared for. Of course, I will be dropping subtle and not-so-subtle hints at who might be recruitable and who might be appropriate to recruit him or her with, but honestly, you may try with whoever you want. Though, yeah, conversations will probably not pause the game around them, because that would be inconvenient. We’ll see what happens~! It would help if you all aren’t too suspicious of new people, though, because the Fire Emblem rate of unknown people joining is just unnatural anyway! XD[/hider] NPCs [hider]As for the NPC units themselves, you’ll get to pick a limited number of them to come along at any time. They will grow in strength as you allow them to fight, or be left behind if you don’t, just like in the game itself. They will follow the command of anyone who gives them orders, though it most likely makes sense that they follow the orders of the one closest to them. I will, however, be providing you a little tool to help you guys out. Haha. Oh, and in case you’re wondering… if any player drops this roleplay, their character will be reduced to the status of NPC and join the ranks of all the other NPCs. In any case, they can all talk and be talked to should anyone feel like it. You can all equip and control the NPC promotions as you feel like it from the storage, because yeah, you will be buying stuff from armories and the like, too. Or, if you find all that annoying, I’ll can do all that myself. Because I’m flexible.[/hider] Support [hider]Fire Emblem wouldn’t be Fire Emblem without some random shipping going on, eh? Should you repeatedly command two characters to stand next to each other (any characters, including player characters) you will eventually trigger Support Conversations. In case of between NPCs, I’ll be writing them myself. In any other case, Support Conversations are completely separate to actual conversations and should be done in their entity in PMs or in the OOC or someplace otherwise separate (maybe even in a chat? Dunno! XD) before the full conversation can be posted somewhere. Because fun. Of course, if a player(s) wants to do it some other way, that is entirely fine, too, simply suggest it and I'll take it into account. I’ll be keeping track of the support-levels you guys have been stacking up, from C to A, and I will have no limit on how many conversations a character can have, and with all likelihood NPCs who reach A may fall in love with their targets, assuming the other is of the opposite gender. This isn’t because I am against same-sex stuff, just… uh… Fire Emblem stuff. Do note, though, it is entirely possible for other players to ship a player character with an NPC by placing the NPC next to them, but the player can simply decide not to trigger the Support Conversation if they don’t want to, so yeah. XD[/hider] Any comments or suggestions of change to anything you've read is welcome and will be taken into account. Yeah, that's about that. Haha.