[quote=@Shienvien] I disagree - unless you already know that specific RPer, you won't know in advance how they turn out (and sometimes not even when you have RPed with them before). Add-only is something I mostly see as extra work to the GM that will only be useful against bots - and bots are always a mod problem, anyway. [/quote] "I'm sorry, but you don't meet our qualifications" as opposed to "You prove to us that you're unworthy." [quote=@Captain Jordan] No, it's on par with letting the GM's run their own RPs. A player does [b]not[/b] have the right to play in a particular RP, and enforcing that is just going to cause the departure of GMs. If a GM doesn't want you in an RP, you shouldn't be there. It's not instantly a personal attack, maybe you're just not a good fit. Maybe your character is incompatible, or you simply didn't write with people (loner in the bar scenario). Maybe you fell off the activity horse long ago and the story moved on. Maybe the game has a limited cast and had to replace you. The list goes on and on. Yes, there are personal attacks, but those are the exception, not the rule. This is about GM sovereignty, not autonomy. A very subtle, yet critical, distinction. [/quote] I only see more harm than good done through offering that feature. There are too many alternative solutions to a player-character issue.