[h1]PROMPT 3[/h1] [hr] At the workshop, the Zoners watch as gunfire erupts from the fortified, two-story building towards a single point directly across the way. On the opposite rooftop, a lone Denizen is crouched behind a doorway with a rifle in his hands, dressed in layers of dark brown garbs and patches of armor, along with a rather wide-brimmed hat. The Aggressors occupying the workshop shout and scream in their language, obviously directed at the Denizen. Among them, near the front door, two hulking brutes stand and watch. One is wearing layers of belts and workman’s clothing, carrying a Gatling gun-like weapon at his side. The other is naked, save for a shredded and charred pair of trousers. Arcs of crimson electricity course along his shifting skin, and along the large, metal beam he has in his hands. The Denizen turns his head and, somehow, places his gaze upon the Zoners. He calls out something in the local tongue, which none of the team should have any trouble translating as a call for help. Needless to say, you’re inclined to oblige the man and help him out with this ill-planned attack. The Aggressors have not noticed you yet – you have the element of surprise. [indent][b]FOOTNOTE:[/b] For now, focus on making short posts amidst your characters. There are around thirty to forty normal Aggressors armed with rifles. Discuss a plan of action and then execute it, and save the two large Aggressors for last. Have everyone on the team contribute a fair amount of effort. Help the Denizen move forward and seize the workshop, and you will be rewarded for your assistance.[/indent]