Three pieces to a whole. Power. Courage. Wisdom. A tyrant. A hero. A princess. These three elements are as fundamental to the inner workings of the world as physics itself. Throughout the ages, there has always been a Hero of Time, an incarnation of Ganon, and the Princess. Ganon will always seize control of the land. The Princess will always be subjugated by Ganon. The Hero of Time will always strive to defeat Ganon and rescue the Princess. Recently, however, the cycle has been disrupted. Through unusual circumstances, no Hero of Time has arisen and the Princess has disappeared. With no one to stop him, the Demon King Ganon has risen to power unabated. Though he is satisfied with such an outcome, something sinister is occurring in the land of Hyrule completely unrelated to Ganon's machinations. It seems this violation of the cycle has serious consequences. Now, a band of heroes must find a way to not only defeat the Demon King, but secure the safety of Hyrule from this mysterious cataclysm. This is an RP loosely-based off The Legend of Zelda: Ocarina of Time's plot, but set in an entirely different form of Hyrule. This Hyrule shares little to no similarities with most other instances of the land, being similar in name only. We will be using Risus, ([url]http://connect.ala.org/files/Risus15.pdf[/url]) a very RP-friendly and rules-light system. In Risus, nearly everything is governed by rolls of 5d6, ensuring that players can fluff themselves up as much as they want, without worrying about mechanically gimping themselves. All in all, Risus is [i]built[/i] for a play-by-post experience, and is perfect for a casual player.