For war, heres what I have (per battle)
Note: Cities will be explained later
YOU have to: (Submit in PM as so your enemy does not know of your plans. With proper spying, I may leak this to your enemy. For NPC battles which I play, I will generally write the orders according to what they would have done according to history.)
Nation Name and Flag:
Mission Objectives (Macro or micro as you want, must be in list format):
Attacking Garrison: (The city with an armory that you are attacking from)
Supply Stop 1: (The nearest city to your garrison in the closest cardinal direction (N, S, E, W). ignore if that city is your target)
Supply Stop 2: (The nearest city in the nearest cardinal direction of where your target is, again, ignore if that means your target)
Supply Stop 3,4, 5...: (The same as above, repeat until you reach your target destination)
Target: (Make sure your supply stops are coherent)
Size of Army: (Total)
List of Artillery Regiments and their instruments (10 Big cannons, 5 Small Cannons, 3 Firecrackers) and population
List of Infantry Regiments and their population
List of Cavalry Regiments and their population (Excludes horses, donkeys, or whatever you may be riding)
List of Naval Regiments and their vehicles (10 frigates, 3 flagships, 800 canoes, 2 ironclads)
List of Other Regiments and their population/instruments/vehicles (I will independently calculate these)
You must have the listed regiments in your city's garrison! You cannot send 3 artillery regiments from New York to Boston if you only have 5 infantry regiments in New York!
Total Distance of March*: (Go by driving distance, as straight lines would mean that you can march through the Gobi desert. I find these to be more accurate as it was the trails on which these armies traveled that eventually formed our roads. not perfect, but better at least. In kilometers!)
(Optional, saves me time) Length of March:
Infantry/Artillery/Cavlary:
Let d be the distance* in kilometers of the march
Let s be the amount of supply stops on the march, excluding the target and garrison of origin
Let p be the combined population of all infantry/cavalry/artillery regiments
Let w be the weeks needed to complete a joint cavalry, artillery, and infantry march. (Round up to the nearest day)
Let wi be the weeks needed to complete an infantry march. (Round up to the nearest day)
Let wc be the weeks needed to complete a cavalry march. (Round up to the nearest day)
Let wa be the weeks needed to complete an artillery march. (Round up to the nearest day)
Let wic bethe weeks needed to complete a successful joint infantry and cavalry march. (Round up to the nearest day)
Let wia be the weeks needed to complete a successful joint infantry and artillery march. (Round up to the nearest day)
Let wca be the weeks needed to complete a successful joint cavalry and artillery march. (Round up to the nearest day)
[(d/250)+(s/2)]•(p/100,000•1.15)=w
[(d/250)+(s/2)]•(p/100,000)•.9=wi
[(d/250)+(s/2)]•(p/100,000)•.5=wc
[(d/250)+(s/2)]•(p/100,000)•1.5=wa
[(d/250)+(s/2)]•(p/100,000)•.85=
[(d/250)+(s/2)]•(p/100,000)•1.35=
[(d/250)+(s/2)]•(p/100,000)•1.15=wca
Naval:
Note: Naval regiments may only travel between harbor cities.
Let kmph be the nautical kilometers per hour (you may have to covert) your slowestship in all your naval regiments sails.
Let d be the distance in nautical kilometers you must travel to reach your destination.
Let ww be the weeks required to complete a voyage.
d/(kmph•126)=ww
Other:
I will calculate this.
Commanding Officer: (General George Washington, Captain Kimberly Williams if Harkingshire, Lord Simon Simonson)
Battle plans: (Please try to be specific. Make sure to mention how you will complete all of your mission objectives)
Yes, this looks long especially due to the movement equations. If you just punch the numbers in though, it is actually quite short. I recommend you use a calculator for maximum statistical brevity.
I will respond with:
How long it took your troops to the target: (If you fill out the movement equation yourself it is very helpful to me and other Co-GMs, but other factors may be multipliers depending on battle plans and circumstances)
What happened: (A summary of the battle plan, who won, what mission objectives were completed, etc.)
Unexpected events:
Your battle report: (These are always released after the event. I may 'black out' certain bits especially if you are using undiscovered technologies.
For defenders, I use their most recent garrison status report, which will be filed for all major cities at the beginning of the RP and can be changed at any time.
Phew. Textwalls.