[quote=@BelatedGamer] Well I can't guarantee I'll join until that gets figured out, but I'll subscribe to this thread and keep an eye on it. [/quote] Reconsidering using a [i]Magic:the gathering[/i] type combat system where units have an attack/defense number and damage resolves simultaneously. I know it's going back to numbers and stats but seriously it would be the most minimal usage of numbers I can think of.